(* WebAssembly-compatible type conversions to f64 implementation *) let promote_f32 x = let xf = F32.to_float x in if xf = xf then F64.of_float xf else let nan32bits = I64_convert.extend_i32_u (F32.to_bits x) in let sign_field = Int64.(shift_left (shift_right_logical nan32bits 31) 63) in let significand_field = Int64.(shift_right_logical (shift_left nan32bits 41) 12) in let fields = Int64.logor sign_field significand_field in let nan64bits = Int64.logor 0x7ff8_0000_0000_0000L fields in F64.of_bits nan64bits let convert_i32_s x = F64.of_float (Int32.to_float x) (* * Unlike the other convert_u functions, the high half of the i32 range is * within the range where f32 can represent odd numbers, so we can't do the * shift. Instead, we can use int64 signed arithmetic. *) let convert_i32_u x = F64.of_float Int64.(to_float (logand (of_int32 x) 0x0000_0000_ffff_ffffL)) let convert_i64_s x = F64.of_float (Int64.to_float x) (* * Values in the low half of the int64 range can be converted with a signed * conversion. The high half is beyond the range where f64 can represent odd * numbers, so we can shift the value right, adjust the least significant * bit to round correctly, do a conversion, and then scale it back up. *) let convert_i64_u x = F64.of_float Int64.( if x >= zero then to_float x else to_float (logor (shift_right_logical x 1) (logand x 1L)) *. 2.0 ) let reinterpret_i64 = F64.of_bits