use std::time::Duration; use tokio::io; use fire_stream::{client, server}; use fire_stream::server::Message; use fire_stream::packet::{ Flags, PacketHeader, Packet, PacketError, PacketBytes, BodyBytes, BodyBytesMut }; use bytes::{Bytes, BytesMut, BytesRead, BytesWrite}; #[derive(Debug, Clone)] struct MyPacket { header: MyHeader, bytes: B } #[derive(Debug, Default, Clone, PartialEq, Eq)] struct MyHeader { length: u32, flags: Flags, id: u32 } impl MyPacket where B: PacketBytes { pub fn empty() -> Self { Self { header: MyHeader::default(), bytes: B::new(MyHeader::LEN as usize) } } pub fn body(&self) -> BodyBytes<'_> { self.bytes.body() } pub fn body_mut(&mut self) -> BodyBytesMut<'_> { self.bytes.body_mut() } } impl Packet for MyPacket where B: PacketBytes { type Header = MyHeader; fn header(&self) -> &Self::Header { &self.header } fn header_mut(&mut self) -> &mut Self::Header { &mut self.header } fn empty() -> Self { Self { header: MyHeader::default(), bytes: B::new(MyHeader::LEN as usize) } } fn from_bytes_and_header( bytes: B, header: Self::Header ) -> Result { Ok(Self { header, bytes }) } fn into_bytes(mut self) -> B { self.header.length = self.bytes.body().len() as u32; self.header.write_to(self.bytes.header_mut()); self.bytes } } impl MyHeader { fn write_to(&self, mut bytes: BytesMut) { bytes.write_u32(self.length); bytes.write_u8(self.flags.as_u8()); bytes.write_u32(self.id); } } impl PacketHeader for MyHeader { const LEN: u32 = 4 + 4 + 1; fn from_bytes(mut bytes: Bytes) -> Result { Ok(Self { length: bytes.read_u32(), flags: Flags::from_u8(bytes.read_u8())?, id: bytes.read_u32() }) } fn body_len(&self) -> u32 { self.length } fn flags(&self) -> &Flags { &self.flags } fn set_flags(&mut self, flags: Flags) { self.flags = flags; } fn id(&self) -> u32 { self.id } fn set_id(&mut self, id: u32) { self.id = id; } } #[tokio::main] async fn main() { let (client, server) = io::duplex(1024); let client = client::Connection::>::new( client, client::Config { timeout: Duration::from_secs(1), body_limit: 1024 }, None ); let mut server = server::Connection::>::new( server, server::Config { timeout: Duration::from_secs(1), body_limit: 1024 } ); let client_task = tokio::spawn(async move { let mut req = MyPacket::empty(); req.body_mut().write(b"Hello, World!"); let resp = client.request(req).await.unwrap(); assert_eq!(resp.body().as_slice(), b"Hello, Back!"); }); let server_task = tokio::spawn(async move { let msg = server.receive().await.unwrap(); match msg { Message::Request(req, resp_sender) => { assert_eq!(req.body().as_slice(), b"Hello, World!"); let mut resp = MyPacket::empty(); resp.body_mut().write(b"Hello, Back!"); resp_sender.send(resp).unwrap(); }, _ => unreachable!() } assert!(server.receive().await.is_none()); }); tokio::try_join!(client_task, server_task).unwrap(); } #[test] fn run_main() { main(); }