# Changelog All notable changes to this project will be documented in this file. ## [0.3.1](https://github.com/Wayoung7/firework-rs/releases/tag/v0.3.1) - 2024-04-30 ### Changed - Performance enhanced by using `VecDeque` to represent trail and by using macro initialization of `Vec` ## [0.3.0](https://github.com/Wayoung7/firework-rs/releases/tag/v0.3.0) - 2024-04-12 ### Added - CJK(also UTF-8) characters support (it takes twice of space as normal ascii characters) ## [0.2.0](https://github.com/Wayoung7/firework-rs/releases/tag/v0.2.0) - 2024-03-22 ### Added - Firework demo which generates fireworks infinitely and randomly - Command line argument of changing frame rate - New field in `FireworkManager` to control the installation of `Firework`s ### Changed - Implementation of filtering dead `Particle`s