/* Copyright (C) 2022-2024 mintsuki and contributors. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include "../flanterm.h" #include "fb.h" void *memset(void *, int, size_t); void *memcpy(void *, const void *, size_t); #ifndef FLANTERM_FB_DISABLE_BUMP_ALLOC #ifndef FLANTERM_FB_BUMP_ALLOC_POOL_SIZE #define FLANTERM_FB_BUMP_ALLOC_POOL_SIZE 873000 #define FLANTERM_FB_WIDTH_LIMIT 1920 #define FLANTERM_FB_HEIGHT_LIMIT 1200 #endif static uint8_t bump_alloc_pool[FLANTERM_FB_BUMP_ALLOC_POOL_SIZE]; static size_t bump_alloc_ptr = 0; static void *bump_alloc(size_t s) { size_t next_ptr = bump_alloc_ptr + s; if (next_ptr > FLANTERM_FB_BUMP_ALLOC_POOL_SIZE) { return NULL; } void *ret = &bump_alloc_pool[bump_alloc_ptr]; bump_alloc_ptr = next_ptr; return ret; } static bool bump_allocated_instance = false; #endif // Builtin font originally taken from: // https://github.com/viler-int10h/vga-text-mode-fonts/raw/master/FONTS/PC-OTHER/TOSH-SAT.F16 static const uint8_t builtin_font[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x42, 0x81, 0x81, 0xa5, 0xa5, 0x81, 0x81, 0xa5, 0x99, 0x81, 0x42, 0x3c, 0x00, 0x00, 0x00, 0x3c, 0x7e, 0xff, 0xff, 0xdb, 0xdb, 0xff, 0xff, 0xdb, 0xe7, 0xff, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6c, 0xfe, 0xfe, 0xfe, 0x7c, 0x7c, 0x38, 0x38, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10, 0x10, 0x38, 0x38, 0x7c, 0x7c, 0xfe, 0x7c, 0x7c, 0x38, 0x38, 0x10, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x3c, 0x3c, 0xdb, 0xff, 0xff, 0xdb, 0x18, 0x18, 0x3c, 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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; static inline __attribute__((always_inline)) uint32_t convert_colour(struct flanterm_context *_ctx, uint32_t colour) { struct flanterm_fb_context *ctx = (void *)_ctx; uint32_t r = (colour >> 16) & 0xff; uint32_t g = (colour >> 8) & 0xff; uint32_t b = colour & 0xff; return (r << ctx->red_mask_shift) | (g << ctx->green_mask_shift) | (b << ctx->blue_mask_shift); } static void flanterm_fb_save_state(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->saved_state_text_fg = ctx->text_fg; ctx->saved_state_text_bg = ctx->text_bg; ctx->saved_state_cursor_x = ctx->cursor_x; ctx->saved_state_cursor_y = ctx->cursor_y; } static void flanterm_fb_restore_state(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_fg = ctx->saved_state_text_fg; ctx->text_bg = ctx->saved_state_text_bg; ctx->cursor_x = ctx->saved_state_cursor_x; ctx->cursor_y = ctx->saved_state_cursor_y; } static void flanterm_fb_swap_palette(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; uint32_t tmp = ctx->text_bg; ctx->text_bg = ctx->text_fg; ctx->text_fg = tmp; } static void plot_char(struct flanterm_context *_ctx, struct flanterm_fb_char *c, size_t x, size_t y) { struct flanterm_fb_context *ctx = (void *)_ctx; if (x >= _ctx->cols || y >= _ctx->rows) { return; } uint32_t default_bg = ctx->default_bg; x = ctx->offset_x + x * ctx->glyph_width; y = ctx->offset_y + y * ctx->glyph_height; bool *glyph = &ctx->font_bool[c->c * ctx->font_height * ctx->font_width]; // naming: fx,fy for font coordinates, gx,gy for glyph coordinates for (size_t gy = 0; gy < ctx->glyph_height; gy++) { uint8_t fy = gy / ctx->font_scale_y; volatile uint32_t *fb_line = ctx->framebuffer + x + (y + gy) * (ctx->pitch / 4); uint32_t *canvas_line = ctx->canvas + x + (y + gy) * ctx->width; for (size_t fx = 0; fx < ctx->font_width; fx++) { bool draw = glyph[fy * ctx->font_width + fx]; for (size_t i = 0; i < ctx->font_scale_x; i++) { size_t gx = ctx->font_scale_x * fx + i; uint32_t bg, fg; if (ctx->canvas != NULL) { bg = c->bg == 0xffffffff ? canvas_line[gx] : c->bg; fg = c->fg == 0xffffffff ? canvas_line[gx] : c->fg; } else { bg = c->bg == 0xffffffff ? default_bg : c->bg; fg = c->fg == 0xffffffff ? default_bg : c->fg; } fb_line[gx] = draw ? fg : bg; } } } } #ifdef FLANTERM_FB_ENABLE_MASKING static void plot_char_masked(struct flanterm_context *_ctx, struct flanterm_fb_char *old, struct flanterm_fb_char *c, size_t x, size_t y) { struct flanterm_fb_context *ctx = (void *)_ctx; if (x >= _ctx->cols || y >= _ctx->rows) { return; } x = ctx->offset_x + x * ctx->glyph_width; y = ctx->offset_y + y * ctx->glyph_height; uint32_t default_bg = ctx->default_bg; bool *new_glyph = &ctx->font_bool[c->c * ctx->font_height * ctx->font_width]; bool *old_glyph = &ctx->font_bool[old->c * ctx->font_height * ctx->font_width]; for (size_t gy = 0; gy < ctx->glyph_height; gy++) { uint8_t fy = gy / ctx->font_scale_y; volatile uint32_t *fb_line = ctx->framebuffer + x + (y + gy) * (ctx->pitch / 4); uint32_t *canvas_line = ctx->canvas + x + (y + gy) * ctx->width; for (size_t fx = 0; fx < ctx->font_width; fx++) { bool old_draw = old_glyph[fy * ctx->font_width + fx]; bool new_draw = new_glyph[fy * ctx->font_width + fx]; if (old_draw == new_draw) continue; for (size_t i = 0; i < ctx->font_scale_x; i++) { size_t gx = ctx->font_scale_x * fx + i; uint32_t bg, fg; if (ctx->canvas != NULL) { bg = c->bg == 0xffffffff ? canvas_line[gx] : c->bg; fg = c->fg == 0xffffffff ? canvas_line[gx] : c->fg; } else { bg = c->bg == 0xffffffff ? default_bg : c->bg; fg = c->fg == 0xffffffff ? default_bg : c->fg; } fb_line[gx] = new_draw ? fg : bg; } } } } #endif static inline bool compare_char(struct flanterm_fb_char *a, struct flanterm_fb_char *b) { return !(a->c != b->c || a->bg != b->bg || a->fg != b->fg); } static void push_to_queue(struct flanterm_context *_ctx, struct flanterm_fb_char *c, size_t x, size_t y) { struct flanterm_fb_context *ctx = (void *)_ctx; if (x >= _ctx->cols || y >= _ctx->rows) { return; } size_t i = y * _ctx->cols + x; struct flanterm_fb_queue_item *q = ctx->map[i]; if (q == NULL) { if (compare_char(&ctx->grid[i], c)) { return; } q = &ctx->queue[ctx->queue_i++]; q->x = x; q->y = y; ctx->map[i] = q; } q->c = *c; } static void flanterm_fb_revscroll(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; for (size_t i = (_ctx->scroll_bottom_margin - 1) * _ctx->cols - 1; i >= _ctx->scroll_top_margin * _ctx->cols; i--) { if (i == (size_t)-1) { break; } struct flanterm_fb_char *c; struct flanterm_fb_queue_item *q = ctx->map[i]; if (q != NULL) { c = &q->c; } else { c = &ctx->grid[i]; } push_to_queue(_ctx, c, (i + _ctx->cols) % _ctx->cols, (i + _ctx->cols) / _ctx->cols); } // Clear the first line of the screen. struct flanterm_fb_char empty; empty.c = ' '; empty.fg = ctx->text_fg; empty.bg = ctx->text_bg; for (size_t i = 0; i < _ctx->cols; i++) { push_to_queue(_ctx, &empty, i, _ctx->scroll_top_margin); } } static void flanterm_fb_scroll(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; for (size_t i = (_ctx->scroll_top_margin + 1) * _ctx->cols; i < _ctx->scroll_bottom_margin * _ctx->cols; i++) { struct flanterm_fb_char *c; struct flanterm_fb_queue_item *q = ctx->map[i]; if (q != NULL) { c = &q->c; } else { c = &ctx->grid[i]; } push_to_queue(_ctx, c, (i - _ctx->cols) % _ctx->cols, (i - _ctx->cols) / _ctx->cols); } // Clear the last line of the screen. struct flanterm_fb_char empty; empty.c = ' '; empty.fg = ctx->text_fg; empty.bg = ctx->text_bg; for (size_t i = 0; i < _ctx->cols; i++) { push_to_queue(_ctx, &empty, i, _ctx->scroll_bottom_margin - 1); } } static void flanterm_fb_clear(struct flanterm_context *_ctx, bool move) { struct flanterm_fb_context *ctx = (void *)_ctx; struct flanterm_fb_char empty; empty.c = ' '; empty.fg = ctx->text_fg; empty.bg = ctx->text_bg; for (size_t i = 0; i < _ctx->rows * _ctx->cols; i++) { push_to_queue(_ctx, &empty, i % _ctx->cols, i / _ctx->cols); } if (move) { ctx->cursor_x = 0; ctx->cursor_y = 0; } } static void flanterm_fb_set_cursor_pos(struct flanterm_context *_ctx, size_t x, size_t y) { struct flanterm_fb_context *ctx = (void *)_ctx; if (x >= _ctx->cols) { if ((int)x < 0) { x = 0; } else { x = _ctx->cols - 1; } } if (y >= _ctx->rows) { if ((int)y < 0) { y = 0; } else { y = _ctx->rows - 1; } } ctx->cursor_x = x; ctx->cursor_y = y; } static void flanterm_fb_get_cursor_pos(struct flanterm_context *_ctx, size_t *x, size_t *y) { struct flanterm_fb_context *ctx = (void *)_ctx; *x = ctx->cursor_x >= _ctx->cols ? _ctx->cols - 1 : ctx->cursor_x; *y = ctx->cursor_y >= _ctx->rows ? _ctx->rows - 1 : ctx->cursor_y; } static void flanterm_fb_move_character(struct flanterm_context *_ctx, size_t new_x, size_t new_y, size_t old_x, size_t old_y) { struct flanterm_fb_context *ctx = (void *)_ctx; if (old_x >= _ctx->cols || old_y >= _ctx->rows || new_x >= _ctx->cols || new_y >= _ctx->rows) { return; } size_t i = old_x + old_y * _ctx->cols; struct flanterm_fb_char *c; struct flanterm_fb_queue_item *q = ctx->map[i]; if (q != NULL) { c = &q->c; } else { c = &ctx->grid[i]; } push_to_queue(_ctx, c, new_x, new_y); } static void flanterm_fb_set_text_fg(struct flanterm_context *_ctx, size_t fg) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_fg = ctx->ansi_colours[fg]; } static void flanterm_fb_set_text_bg(struct flanterm_context *_ctx, size_t bg) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_bg = ctx->ansi_colours[bg]; } static void flanterm_fb_set_text_fg_bright(struct flanterm_context *_ctx, size_t fg) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_fg = ctx->ansi_bright_colours[fg]; } static void flanterm_fb_set_text_bg_bright(struct flanterm_context *_ctx, size_t bg) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_bg = ctx->ansi_bright_colours[bg]; } static void flanterm_fb_set_text_fg_rgb(struct flanterm_context *_ctx, uint32_t fg) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_fg = convert_colour(_ctx, fg); } static void flanterm_fb_set_text_bg_rgb(struct flanterm_context *_ctx, uint32_t bg) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_bg = convert_colour(_ctx, bg); } static void flanterm_fb_set_text_fg_default(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_fg = ctx->default_fg; } static void flanterm_fb_set_text_bg_default(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_bg = 0xffffffff; } static void flanterm_fb_set_text_fg_default_bright(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_fg = ctx->default_fg_bright; } static void flanterm_fb_set_text_bg_default_bright(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; ctx->text_bg = ctx->default_bg_bright; } static void draw_cursor(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; if (ctx->cursor_x >= _ctx->cols || ctx->cursor_y >= _ctx->rows) { return; } size_t i = ctx->cursor_x + ctx->cursor_y * _ctx->cols; struct flanterm_fb_char c; struct flanterm_fb_queue_item *q = ctx->map[i]; if (q != NULL) { c = q->c; } else { c = ctx->grid[i]; } uint32_t tmp = c.fg; c.fg = c.bg; c.bg = tmp; plot_char(_ctx, &c, ctx->cursor_x, ctx->cursor_y); if (q != NULL) { ctx->grid[i] = q->c; ctx->map[i] = NULL; } } static void flanterm_fb_double_buffer_flush(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; if (_ctx->cursor_enabled) { draw_cursor(_ctx); } for (size_t i = 0; i < ctx->queue_i; i++) { struct flanterm_fb_queue_item *q = &ctx->queue[i]; size_t offset = q->y * _ctx->cols + q->x; if (ctx->map[offset] == NULL) { continue; } #ifdef FLANTERM_FB_ENABLE_MASKING struct flanterm_fb_char *old = &ctx->grid[offset]; if (q->c.bg == old->bg && q->c.fg == old->fg) { plot_char_masked(_ctx, old, &q->c, q->x, q->y); } else { plot_char(_ctx, &q->c, q->x, q->y); } #else plot_char(_ctx, &q->c, q->x, q->y); #endif ctx->grid[offset] = q->c; ctx->map[offset] = NULL; } if ((ctx->old_cursor_x != ctx->cursor_x || ctx->old_cursor_y != ctx->cursor_y) || _ctx->cursor_enabled == false) { if (ctx->old_cursor_x < _ctx->cols && ctx->old_cursor_y < _ctx->rows) { plot_char(_ctx, &ctx->grid[ctx->old_cursor_x + ctx->old_cursor_y * _ctx->cols], ctx->old_cursor_x, ctx->old_cursor_y); } } ctx->old_cursor_x = ctx->cursor_x; ctx->old_cursor_y = ctx->cursor_y; ctx->queue_i = 0; } static void flanterm_fb_raw_putchar(struct flanterm_context *_ctx, uint8_t c) { struct flanterm_fb_context *ctx = (void *)_ctx; if (ctx->cursor_x >= _ctx->cols && (ctx->cursor_y < _ctx->scroll_bottom_margin - 1 || _ctx->scroll_enabled)) { ctx->cursor_x = 0; ctx->cursor_y++; if (ctx->cursor_y == _ctx->scroll_bottom_margin) { ctx->cursor_y--; flanterm_fb_scroll(_ctx); } if (ctx->cursor_y >= _ctx->cols) { ctx->cursor_y = _ctx->cols - 1; } } struct flanterm_fb_char ch; ch.c = c; ch.fg = ctx->text_fg; ch.bg = ctx->text_bg; push_to_queue(_ctx, &ch, ctx->cursor_x++, ctx->cursor_y); } static void flanterm_fb_full_refresh(struct flanterm_context *_ctx) { struct flanterm_fb_context *ctx = (void *)_ctx; uint32_t default_bg = ctx->default_bg; for (size_t y = 0; y < ctx->height; y++) { for (size_t x = 0; x < ctx->width; x++) { if (ctx->canvas != NULL) { ctx->framebuffer[y * (ctx->pitch / sizeof(uint32_t)) + x] = ctx->canvas[y * ctx->width + x]; } else { ctx->framebuffer[y * (ctx->pitch / sizeof(uint32_t)) + x] = default_bg; } } } for (size_t i = 0; i < (size_t)_ctx->rows * _ctx->cols; i++) { size_t x = i % _ctx->cols; size_t y = i / _ctx->cols; plot_char(_ctx, &ctx->grid[i], x, y); } if (_ctx->cursor_enabled) { draw_cursor(_ctx); } } static void flanterm_fb_deinit(struct flanterm_context *_ctx, void (*_free)(void *, size_t)) { struct flanterm_fb_context *ctx = (void *)_ctx; if (_free == NULL) { #ifndef FLANTERM_FB_DISABLE_BUMP_ALLOC if (bump_allocated_instance == true) { bump_alloc_ptr = 0; bump_allocated_instance = false; } #endif return; } _free(ctx->font_bits, ctx->font_bits_size); _free(ctx->font_bool, ctx->font_bool_size); _free(ctx->grid, ctx->grid_size); _free(ctx->queue, ctx->queue_size); _free(ctx->map, ctx->map_size); if (ctx->canvas != NULL) { _free(ctx->canvas, ctx->canvas_size); } _free(ctx, sizeof(struct flanterm_fb_context)); } struct flanterm_context *flanterm_fb_init( void *(*_malloc)(size_t), void (*_free)(void *, size_t), uint32_t *framebuffer, size_t width, size_t height, size_t pitch, uint8_t red_mask_size, uint8_t red_mask_shift, uint8_t green_mask_size, uint8_t green_mask_shift, uint8_t blue_mask_size, uint8_t blue_mask_shift, uint32_t *canvas, uint32_t *ansi_colours, uint32_t *ansi_bright_colours, uint32_t *default_bg, uint32_t *default_fg, uint32_t *default_bg_bright, uint32_t *default_fg_bright, void *font, size_t font_width, size_t font_height, size_t font_spacing, size_t font_scale_x, size_t font_scale_y, size_t margin ) { if (font_scale_x == 0 || font_scale_y == 0) { font_scale_x = 1; font_scale_y = 1; if (width >= (1920 + 1920 / 3) && height >= (1080 + 1080 / 3)) { font_scale_x = 2; font_scale_y = 2; } if (width >= (3840 + 3840 / 3) && height >= (2160 + 2160 / 3)) { font_scale_x = 4; font_scale_y = 4; } } if (red_mask_size < 8 || red_mask_size != green_mask_size || red_mask_size != blue_mask_size) { return NULL; } if (_malloc == NULL) { #ifndef FLANTERM_FB_DISABLE_BUMP_ALLOC if (bump_allocated_instance == true) { return NULL; } _malloc = bump_alloc; // Limit terminal size if needed if (width > FLANTERM_FB_WIDTH_LIMIT || height > FLANTERM_FB_HEIGHT_LIMIT) { size_t width_limit = width > FLANTERM_FB_WIDTH_LIMIT ? FLANTERM_FB_WIDTH_LIMIT : width; size_t height_limit = height > FLANTERM_FB_HEIGHT_LIMIT ? FLANTERM_FB_HEIGHT_LIMIT : height; framebuffer = (uint32_t *)((uintptr_t)framebuffer + ((((height / 2) - (height_limit / 2)) * pitch) + (((width / 2) - (width_limit / 2)) * 4))); width = width_limit; height = height_limit; } // Force disable canvas canvas = NULL; #else return NULL; #endif } struct flanterm_fb_context *ctx = NULL; ctx = _malloc(sizeof(struct flanterm_fb_context)); if (ctx == NULL) { goto fail; } struct flanterm_context *_ctx = (void *)ctx; memset(ctx, 0, sizeof(struct flanterm_fb_context)); ctx->red_mask_size = red_mask_size; ctx->red_mask_shift = red_mask_shift + (red_mask_size - 8); ctx->green_mask_size = green_mask_size; ctx->green_mask_shift = green_mask_shift + (green_mask_size - 8); ctx->blue_mask_size = blue_mask_size; ctx->blue_mask_shift = blue_mask_shift + (blue_mask_size - 8); if (ansi_colours != NULL) { for (size_t i = 0; i < 8; i++) { ctx->ansi_colours[i] = convert_colour(_ctx, ansi_colours[i]); } } else { ctx->ansi_colours[0] = convert_colour(_ctx, 0x00000000); // black ctx->ansi_colours[1] = convert_colour(_ctx, 0x00aa0000); // red ctx->ansi_colours[2] = convert_colour(_ctx, 0x0000aa00); // green ctx->ansi_colours[3] = convert_colour(_ctx, 0x00aa5500); // brown ctx->ansi_colours[4] = convert_colour(_ctx, 0x000000aa); // blue ctx->ansi_colours[5] = convert_colour(_ctx, 0x00aa00aa); // magenta ctx->ansi_colours[6] = convert_colour(_ctx, 0x0000aaaa); // cyan ctx->ansi_colours[7] = convert_colour(_ctx, 0x00aaaaaa); // grey } if (ansi_bright_colours != NULL) { for (size_t i = 0; i < 8; i++) { ctx->ansi_bright_colours[i] = convert_colour(_ctx, ansi_bright_colours[i]); } } else { ctx->ansi_bright_colours[0] = convert_colour(_ctx, 0x00555555); // black ctx->ansi_bright_colours[1] = convert_colour(_ctx, 0x00ff5555); // red ctx->ansi_bright_colours[2] = convert_colour(_ctx, 0x0055ff55); // green ctx->ansi_bright_colours[3] = convert_colour(_ctx, 0x00ffff55); // brown ctx->ansi_bright_colours[4] = convert_colour(_ctx, 0x005555ff); // blue ctx->ansi_bright_colours[5] = convert_colour(_ctx, 0x00ff55ff); // magenta ctx->ansi_bright_colours[6] = convert_colour(_ctx, 0x0055ffff); // cyan ctx->ansi_bright_colours[7] = convert_colour(_ctx, 0x00ffffff); // grey } if (default_bg != NULL) { ctx->default_bg = convert_colour(_ctx, *default_bg); } else { ctx->default_bg = 0x00000000; // background (black) } if (default_fg != NULL) { ctx->default_fg = convert_colour(_ctx, *default_fg); } else { ctx->default_fg = convert_colour(_ctx, 0x00aaaaaa); // foreground (grey) } if (default_bg_bright != NULL) { ctx->default_bg_bright = convert_colour(_ctx, *default_bg_bright); } else { ctx->default_bg_bright = convert_colour(_ctx, 0x00555555); // background (black) } if (default_fg_bright != NULL) { ctx->default_fg_bright = convert_colour(_ctx, *default_fg_bright); } else { ctx->default_fg_bright = convert_colour(_ctx, 0x00ffffff); // foreground (grey) } ctx->text_fg = ctx->default_fg; ctx->text_bg = 0xffffffff; ctx->framebuffer = (void *)framebuffer; ctx->width = width; ctx->height = height; ctx->pitch = pitch; #define FONT_BYTES ((font_width * font_height * FLANTERM_FB_FONT_GLYPHS) / 8) if (font != NULL) { ctx->font_width = font_width; ctx->font_height = font_height; ctx->font_bits_size = FONT_BYTES; ctx->font_bits = _malloc(ctx->font_bits_size); if (ctx->font_bits == NULL) { goto fail; } memcpy(ctx->font_bits, font, ctx->font_bits_size); } else { ctx->font_width = font_width = 8; ctx->font_height = font_height = 16; ctx->font_bits_size = FONT_BYTES; font_spacing = 1; ctx->font_bits = _malloc(ctx->font_bits_size); if (ctx->font_bits == NULL) { goto fail; } memcpy(ctx->font_bits, builtin_font, ctx->font_bits_size); } #undef FONT_BYTES ctx->font_width += font_spacing; ctx->font_bool_size = FLANTERM_FB_FONT_GLYPHS * font_height * ctx->font_width * sizeof(bool); ctx->font_bool = _malloc(ctx->font_bool_size); if (ctx->font_bool == NULL) { goto fail; } for (size_t i = 0; i < FLANTERM_FB_FONT_GLYPHS; i++) { uint8_t *glyph = &ctx->font_bits[i * font_height]; for (size_t y = 0; y < font_height; y++) { // NOTE: the characters in VGA fonts are always one byte wide. // 9 dot wide fonts have 8 dots and one empty column, except // characters 0xC0-0xDF replicate column 9. for (size_t x = 0; x < 8; x++) { size_t offset = i * font_height * ctx->font_width + y * ctx->font_width + x; if ((glyph[y] & (0x80 >> x))) { ctx->font_bool[offset] = true; } else { ctx->font_bool[offset] = false; } } // fill columns above 8 like VGA Line Graphics Mode does for (size_t x = 8; x < ctx->font_width; x++) { size_t offset = i * font_height * ctx->font_width + y * ctx->font_width + x; if (i >= 0xc0 && i <= 0xdf) { ctx->font_bool[offset] = (glyph[y] & 1); } else { ctx->font_bool[offset] = false; } } } } ctx->font_scale_x = font_scale_x; ctx->font_scale_y = font_scale_y; ctx->glyph_width = ctx->font_width * font_scale_x; ctx->glyph_height = font_height * font_scale_y; _ctx->cols = (ctx->width - margin * 2) / ctx->glyph_width; _ctx->rows = (ctx->height - margin * 2) / ctx->glyph_height; ctx->offset_x = margin + ((ctx->width - margin * 2) % ctx->glyph_width) / 2; ctx->offset_y = margin + ((ctx->height - margin * 2) % ctx->glyph_height) / 2; ctx->grid_size = _ctx->rows * _ctx->cols * sizeof(struct flanterm_fb_char); ctx->grid = _malloc(ctx->grid_size); if (ctx->grid == NULL) { goto fail; } for (size_t i = 0; i < _ctx->rows * _ctx->cols; i++) { ctx->grid[i].c = ' '; ctx->grid[i].fg = ctx->text_fg; ctx->grid[i].bg = ctx->text_bg; } ctx->queue_size = _ctx->rows * _ctx->cols * sizeof(struct flanterm_fb_queue_item); ctx->queue = _malloc(ctx->queue_size); if (ctx->queue == NULL) { goto fail; } ctx->queue_i = 0; memset(ctx->queue, 0, ctx->queue_size); ctx->map_size = _ctx->rows * _ctx->cols * sizeof(struct flanterm_fb_queue_item *); ctx->map = _malloc(ctx->map_size); if (ctx->map == NULL) { goto fail; } memset(ctx->map, 0, ctx->map_size); if (canvas != NULL) { ctx->canvas_size = ctx->width * ctx->height * sizeof(uint32_t); ctx->canvas = _malloc(ctx->canvas_size); if (ctx->canvas == NULL) { goto fail; } for (size_t i = 0; i < ctx->width * ctx->height; i++) { ctx->canvas[i] = convert_colour(_ctx, canvas[i]); } } _ctx->raw_putchar = flanterm_fb_raw_putchar; _ctx->clear = flanterm_fb_clear; _ctx->set_cursor_pos = flanterm_fb_set_cursor_pos; _ctx->get_cursor_pos = flanterm_fb_get_cursor_pos; _ctx->set_text_fg = flanterm_fb_set_text_fg; _ctx->set_text_bg = flanterm_fb_set_text_bg; _ctx->set_text_fg_bright = flanterm_fb_set_text_fg_bright; _ctx->set_text_bg_bright = flanterm_fb_set_text_bg_bright; _ctx->set_text_fg_rgb = flanterm_fb_set_text_fg_rgb; _ctx->set_text_bg_rgb = flanterm_fb_set_text_bg_rgb; _ctx->set_text_fg_default = flanterm_fb_set_text_fg_default; _ctx->set_text_bg_default = flanterm_fb_set_text_bg_default; _ctx->set_text_fg_default_bright = flanterm_fb_set_text_fg_default_bright; _ctx->set_text_bg_default_bright = flanterm_fb_set_text_bg_default_bright; _ctx->move_character = flanterm_fb_move_character; _ctx->scroll = flanterm_fb_scroll; _ctx->revscroll = flanterm_fb_revscroll; _ctx->swap_palette = flanterm_fb_swap_palette; _ctx->save_state = flanterm_fb_save_state; _ctx->restore_state = flanterm_fb_restore_state; _ctx->double_buffer_flush = flanterm_fb_double_buffer_flush; _ctx->full_refresh = flanterm_fb_full_refresh; _ctx->deinit = flanterm_fb_deinit; flanterm_context_reinit(_ctx); flanterm_fb_full_refresh(_ctx); #ifndef FLANTERM_FB_DISABLE_BUMP_ALLOC if (_malloc == bump_alloc) { bump_allocated_instance = true; } #endif return _ctx; fail: #ifndef FLANTERM_FB_DISABLE_BUMP_ALLOC if (_malloc == bump_alloc) { bump_alloc_ptr = 0; return NULL; } #endif if (_free == NULL) { return NULL; } if (ctx->canvas != NULL) { _free(ctx->canvas, ctx->canvas_size); } if (ctx->map != NULL) { _free(ctx->map, ctx->map_size); } if (ctx->queue != NULL) { _free(ctx->queue, ctx->queue_size); } if (ctx->grid != NULL) { _free(ctx->grid, ctx->grid_size); } if (ctx->font_bool != NULL) { _free(ctx->font_bool, ctx->font_bool_size); } if (ctx->font_bits != NULL) { _free(ctx->font_bits, ctx->font_bits_size); } if (ctx != NULL) { _free(ctx, sizeof(struct flanterm_fb_context)); } return NULL; }