// automatically generated by the FlatBuffers compiler, do not modify import flatbuffers class Galaxy class Universe class Galaxy : flatbuffers_handle def num_stars() -> int: return buf_.flatbuffers_field_int64(pos_, 4, 0) def GetRootAsGalaxy(buf:string): return Galaxy { buf, buf.flatbuffers_indirect(0) } struct GalaxyBuilder: b_:flatbuffers_builder def start(): b_.StartObject(1) return this def add_num_stars(num_stars:int): b_.PrependInt64Slot(0, num_stars, 0) return this def end(): return b_.EndObject() class Universe : flatbuffers_handle def age() -> float: return buf_.flatbuffers_field_float64(pos_, 4, 0.0) def galaxies(i:int) -> Galaxy: return Galaxy { buf_, buf_.flatbuffers_indirect(buf_.flatbuffers_field_vector(pos_, 6) + i * 4) } def galaxies_length() -> int: return buf_.flatbuffers_field_vector_len(pos_, 6) def GetRootAsUniverse(buf:string): return Universe { buf, buf.flatbuffers_indirect(0) } struct UniverseBuilder: b_:flatbuffers_builder def start(): b_.StartObject(2) return this def add_age(age:float): b_.PrependFloat64Slot(0, age, 0.0) return this def add_galaxies(galaxies:flatbuffers_offset): b_.PrependUOffsetTRelativeSlot(1, galaxies) return this def end(): return b_.EndObject() def UniverseStartGalaxiesVector(b_:flatbuffers_builder, n_:int): b_.StartVector(4, n_, 4) def UniverseCreateGalaxiesVector(b_:flatbuffers_builder, v_:[flatbuffers_offset]): b_.StartVector(4, v_.length, 4) reverse(v_) e_: b_.PrependUOffsetTRelative(e_) return b_.EndVector(v_.length)