/* * Copyright 2014 Google Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // There are three conditional compilation symbols that have an impact on performance/features of this ByteBuffer implementation. // // UNSAFE_BYTEBUFFER // This will use unsafe code to manipulate the underlying byte array. This // can yield a reasonable performance increase. // // BYTEBUFFER_NO_BOUNDS_CHECK // This will disable the bounds check asserts to the byte array. This can // yield a small performance gain in normal code. // // ENABLE_SPAN_T // This will enable reading and writing blocks of memory with a Span instead of just // T[]. You can also enable writing directly to shared memory or other types of memory // by providing a custom implementation of ByteBufferAllocator. // ENABLE_SPAN_T also requires UNSAFE_BYTEBUFFER to be defined, or .NET // Standard 2.1. // // Using UNSAFE_BYTEBUFFER and BYTEBUFFER_NO_BOUNDS_CHECK together can yield a // performance gain of ~15% for some operations, however doing so is potentially // dangerous. Do so at your own risk! // using System; using System.Collections.Generic; using System.IO; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text; #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) using System.Buffers.Binary; #endif #if ENABLE_SPAN_T && !UNSAFE_BYTEBUFFER && !NETSTANDARD2_1 #warning ENABLE_SPAN_T requires UNSAFE_BYTEBUFFER to also be defined #endif namespace Google.FlatBuffers { public abstract class ByteBufferAllocator { #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public abstract Span Span { get; } public abstract ReadOnlySpan ReadOnlySpan { get; } public abstract Memory Memory { get; } public abstract ReadOnlyMemory ReadOnlyMemory { get; } #else public byte[] Buffer { get; protected set; } #endif public int Length { get; protected set; } public abstract void GrowFront(int newSize); } public sealed class ByteArrayAllocator : ByteBufferAllocator { private byte[] _buffer; public ByteArrayAllocator(byte[] buffer) { _buffer = buffer; InitBuffer(); } public override void GrowFront(int newSize) { if ((Length & 0xC0000000) != 0) throw new Exception( "ByteBuffer: cannot grow buffer beyond 2 gigabytes."); if (newSize < Length) throw new Exception("ByteBuffer: cannot truncate buffer."); byte[] newBuffer = new byte[newSize]; System.Buffer.BlockCopy(_buffer, 0, newBuffer, newSize - Length, Length); _buffer = newBuffer; InitBuffer(); } #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public override Span Span => _buffer; public override ReadOnlySpan ReadOnlySpan => _buffer; public override Memory Memory => _buffer; public override ReadOnlyMemory ReadOnlyMemory => _buffer; #endif private void InitBuffer() { Length = _buffer.Length; #if !ENABLE_SPAN_T Buffer = _buffer; #endif } } /// /// Class to mimic Java's ByteBuffer which is used heavily in Flatbuffers. /// public class ByteBuffer { private ByteBufferAllocator _buffer; private int _pos; // Must track start of the buffer. public ByteBuffer(ByteBufferAllocator allocator, int position) { _buffer = allocator; _pos = position; } public ByteBuffer(int size) : this(new byte[size]) { } public ByteBuffer(byte[] buffer) : this(buffer, 0) { } public ByteBuffer(byte[] buffer, int pos) { _buffer = new ByteArrayAllocator(buffer); _pos = pos; } public int Position { get { return _pos; } set { _pos = value; } } public int Length { get { return _buffer.Length; } } public void Reset() { _pos = 0; } // Create a new ByteBuffer on the same underlying data. // The new ByteBuffer's position will be same as this buffer's. public ByteBuffer Duplicate() { return new ByteBuffer(_buffer, Position); } // Increases the size of the ByteBuffer, and copies the old data towards // the end of the new buffer. public void GrowFront(int newSize) { _buffer.GrowFront(newSize); } public byte[] ToArray(int pos, int len) { return ToArray(pos, len); } /// /// A lookup of type sizes. Used instead of Marshal.SizeOf() which has additional /// overhead, but also is compatible with generic functions for simplified code. /// private static Dictionary genericSizes = new Dictionary() { { typeof(bool), sizeof(bool) }, { typeof(float), sizeof(float) }, { typeof(double), sizeof(double) }, { typeof(sbyte), sizeof(sbyte) }, { typeof(byte), sizeof(byte) }, { typeof(short), sizeof(short) }, { typeof(ushort), sizeof(ushort) }, { typeof(int), sizeof(int) }, { typeof(uint), sizeof(uint) }, { typeof(ulong), sizeof(ulong) }, { typeof(long), sizeof(long) }, }; /// /// Get the wire-size (in bytes) of a type supported by flatbuffers. /// /// The type to get the wire size of /// public static int SizeOf() { return genericSizes[typeof(T)]; } /// /// Checks if the Type provided is supported as scalar value /// /// The Type to check /// True if the type is a scalar type that is supported, falsed otherwise public static bool IsSupportedType() { return genericSizes.ContainsKey(typeof(T)); } /// /// Get the wire-size (in bytes) of an typed array /// /// The type of the array /// The array to get the size of /// The number of bytes the array takes on wire public static int ArraySize(T[] x) { return SizeOf() * x.Length; } /// /// Get the wire-size (in bytes) of an typed array segment, taking only the /// range specified by into account. /// /// The type of the array /// The array segment to get the size of /// The number of bytes the array segment takes on wire public static int ArraySize(ArraySegment x) { return SizeOf() * x.Count; } #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public static int ArraySize(Span x) { return SizeOf() * x.Length; } #endif // Get a portion of the buffer casted into an array of type T, given // the buffer position and length. #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public T[] ToArray(int pos, int len) where T : struct { AssertOffsetAndLength(pos, len); return MemoryMarshal.Cast(_buffer.ReadOnlySpan.Slice(pos)).Slice(0, len).ToArray(); } #else public T[] ToArray(int pos, int len) where T : struct { AssertOffsetAndLength(pos, len); T[] arr = new T[len]; Buffer.BlockCopy(_buffer.Buffer, pos, arr, 0, ArraySize(arr)); return arr; } #endif public byte[] ToSizedArray() { return ToArray(Position, Length - Position); } public byte[] ToFullArray() { return ToArray(0, Length); } #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public ReadOnlyMemory ToReadOnlyMemory(int pos, int len) { return _buffer.ReadOnlyMemory.Slice(pos, len); } public Memory ToMemory(int pos, int len) { return _buffer.Memory.Slice(pos, len); } public Span ToSpan(int pos, int len) { return _buffer.Span.Slice(pos, len); } #else public ArraySegment ToArraySegment(int pos, int len) { return new ArraySegment(_buffer.Buffer, pos, len); } public MemoryStream ToMemoryStream(int pos, int len) { return new MemoryStream(_buffer.Buffer, pos, len); } #endif #if !UNSAFE_BYTEBUFFER // A conversion union where all the members are overlapping. This allows to reinterpret the bytes of one type // as another, without additional copies. [StructLayout(LayoutKind.Explicit)] struct ConversionUnion { [FieldOffset(0)] public int intValue; [FieldOffset(0)] public float floatValue; } #endif // !UNSAFE_BYTEBUFFER // Helper functions for the unsafe version. static public ushort ReverseBytes(ushort input) { return (ushort)(((input & 0x00FFU) << 8) | ((input & 0xFF00U) >> 8)); } static public uint ReverseBytes(uint input) { return ((input & 0x000000FFU) << 24) | ((input & 0x0000FF00U) << 8) | ((input & 0x00FF0000U) >> 8) | ((input & 0xFF000000U) >> 24); } static public ulong ReverseBytes(ulong input) { return (((input & 0x00000000000000FFUL) << 56) | ((input & 0x000000000000FF00UL) << 40) | ((input & 0x0000000000FF0000UL) << 24) | ((input & 0x00000000FF000000UL) << 8) | ((input & 0x000000FF00000000UL) >> 8) | ((input & 0x0000FF0000000000UL) >> 24) | ((input & 0x00FF000000000000UL) >> 40) | ((input & 0xFF00000000000000UL) >> 56)); } #if !UNSAFE_BYTEBUFFER && (!ENABLE_SPAN_T || !NETSTANDARD2_1) // Helper functions for the safe (but slower) version. protected void WriteLittleEndian(int offset, int count, ulong data) { if (BitConverter.IsLittleEndian) { for (int i = 0; i < count; i++) { _buffer.Buffer[offset + i] = (byte)(data >> i * 8); } } else { for (int i = 0; i < count; i++) { _buffer.Buffer[offset + count - 1 - i] = (byte)(data >> i * 8); } } } protected ulong ReadLittleEndian(int offset, int count) { AssertOffsetAndLength(offset, count); ulong r = 0; if (BitConverter.IsLittleEndian) { for (int i = 0; i < count; i++) { r |= (ulong)_buffer.Buffer[offset + i] << i * 8; } } else { for (int i = 0; i < count; i++) { r |= (ulong)_buffer.Buffer[offset + count - 1 - i] << i * 8; } } return r; } #elif ENABLE_SPAN_T && NETSTANDARD2_1 protected void WriteLittleEndian(int offset, int count, ulong data) { if (BitConverter.IsLittleEndian) { for (int i = 0; i < count; i++) { _buffer.Span[offset + i] = (byte)(data >> i * 8); } } else { for (int i = 0; i < count; i++) { _buffer.Span[offset + count - 1 - i] = (byte)(data >> i * 8); } } } protected ulong ReadLittleEndian(int offset, int count) { AssertOffsetAndLength(offset, count); ulong r = 0; if (BitConverter.IsLittleEndian) { for (int i = 0; i < count; i++) { r |= (ulong)_buffer.Span[offset + i] << i * 8; } } else { for (int i = 0; i < count; i++) { r |= (ulong)_buffer.Span[offset + count - 1 - i] << i * 8; } } return r; } #endif private void AssertOffsetAndLength(int offset, int length) { #if !BYTEBUFFER_NO_BOUNDS_CHECK if (offset < 0 || offset > _buffer.Length - length) throw new ArgumentOutOfRangeException(); #endif } #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public void PutSbyte(int offset, sbyte value) { AssertOffsetAndLength(offset, sizeof(sbyte)); _buffer.Span[offset] = (byte)value; } public void PutByte(int offset, byte value) { AssertOffsetAndLength(offset, sizeof(byte)); _buffer.Span[offset] = value; } public void PutByte(int offset, byte value, int count) { AssertOffsetAndLength(offset, sizeof(byte) * count); Span span = _buffer.Span.Slice(offset, count); for (var i = 0; i < span.Length; ++i) span[i] = value; } #else public void PutSbyte(int offset, sbyte value) { AssertOffsetAndLength(offset, sizeof(sbyte)); _buffer.Buffer[offset] = (byte)value; } public void PutByte(int offset, byte value) { AssertOffsetAndLength(offset, sizeof(byte)); _buffer.Buffer[offset] = value; } public void PutByte(int offset, byte value, int count) { AssertOffsetAndLength(offset, sizeof(byte) * count); for (var i = 0; i < count; ++i) _buffer.Buffer[offset + i] = value; } #endif // this method exists in order to conform with Java ByteBuffer standards public void Put(int offset, byte value) { PutByte(offset, value); } #if ENABLE_SPAN_T && UNSAFE_BYTEBUFFER public unsafe void PutStringUTF8(int offset, string value) { AssertOffsetAndLength(offset, value.Length); fixed (char* s = value) { fixed (byte* buffer = &MemoryMarshal.GetReference(_buffer.Span)) { Encoding.UTF8.GetBytes(s, value.Length, buffer + offset, Length - offset); } } } #elif ENABLE_SPAN_T && NETSTANDARD2_1 public void PutStringUTF8(int offset, string value) { AssertOffsetAndLength(offset, value.Length); Encoding.UTF8.GetBytes(value.AsSpan().Slice(0, value.Length), _buffer.Span.Slice(offset)); } #else public void PutStringUTF8(int offset, string value) { AssertOffsetAndLength(offset, value.Length); Encoding.UTF8.GetBytes(value, 0, value.Length, _buffer.Buffer, offset); } #endif #if UNSAFE_BYTEBUFFER // Unsafe but more efficient versions of Put*. public void PutShort(int offset, short value) { PutUshort(offset, (ushort)value); } public unsafe void PutUshort(int offset, ushort value) { AssertOffsetAndLength(offset, sizeof(ushort)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER Span span = _buffer.Span.Slice(offset); BinaryPrimitives.WriteUInt16LittleEndian(span, value); #else fixed (byte* ptr = _buffer.Buffer) { *(ushort*)(ptr + offset) = BitConverter.IsLittleEndian ? value : ReverseBytes(value); } #endif } public void PutInt(int offset, int value) { PutUint(offset, (uint)value); } public unsafe void PutUint(int offset, uint value) { AssertOffsetAndLength(offset, sizeof(uint)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER Span span = _buffer.Span.Slice(offset); BinaryPrimitives.WriteUInt32LittleEndian(span, value); #else fixed (byte* ptr = _buffer.Buffer) { *(uint*)(ptr + offset) = BitConverter.IsLittleEndian ? value : ReverseBytes(value); } #endif } public unsafe void PutLong(int offset, long value) { PutUlong(offset, (ulong)value); } public unsafe void PutUlong(int offset, ulong value) { AssertOffsetAndLength(offset, sizeof(ulong)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER Span span = _buffer.Span.Slice(offset); BinaryPrimitives.WriteUInt64LittleEndian(span, value); #else fixed (byte* ptr = _buffer.Buffer) { *(ulong*)(ptr + offset) = BitConverter.IsLittleEndian ? value : ReverseBytes(value); } #endif } public unsafe void PutFloat(int offset, float value) { AssertOffsetAndLength(offset, sizeof(float)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.Span)) #else fixed (byte* ptr = _buffer.Buffer) #endif { if (BitConverter.IsLittleEndian) { *(float*)(ptr + offset) = value; } else { *(uint*)(ptr + offset) = ReverseBytes(*(uint*)(&value)); } } } public unsafe void PutDouble(int offset, double value) { AssertOffsetAndLength(offset, sizeof(double)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.Span)) #else fixed (byte* ptr = _buffer.Buffer) #endif { if (BitConverter.IsLittleEndian) { *(double*)(ptr + offset) = value; } else { *(ulong*)(ptr + offset) = ReverseBytes(*(ulong*)(&value)); } } } #else // !UNSAFE_BYTEBUFFER // Slower versions of Put* for when unsafe code is not allowed. public void PutShort(int offset, short value) { AssertOffsetAndLength(offset, sizeof(short)); WriteLittleEndian(offset, sizeof(short), (ulong)value); } public void PutUshort(int offset, ushort value) { AssertOffsetAndLength(offset, sizeof(ushort)); WriteLittleEndian(offset, sizeof(ushort), (ulong)value); } public void PutInt(int offset, int value) { AssertOffsetAndLength(offset, sizeof(int)); WriteLittleEndian(offset, sizeof(int), (ulong)value); } public void PutUint(int offset, uint value) { AssertOffsetAndLength(offset, sizeof(uint)); WriteLittleEndian(offset, sizeof(uint), (ulong)value); } public void PutLong(int offset, long value) { AssertOffsetAndLength(offset, sizeof(long)); WriteLittleEndian(offset, sizeof(long), (ulong)value); } public void PutUlong(int offset, ulong value) { AssertOffsetAndLength(offset, sizeof(ulong)); WriteLittleEndian(offset, sizeof(ulong), value); } public void PutFloat(int offset, float value) { AssertOffsetAndLength(offset, sizeof(float)); // TODO(derekbailey): use BitConvert.SingleToInt32Bits() whenever flatbuffers upgrades to a .NET version // that contains it. ConversionUnion union; union.intValue = 0; union.floatValue = value; WriteLittleEndian(offset, sizeof(float), (ulong)union.intValue); } public void PutDouble(int offset, double value) { AssertOffsetAndLength(offset, sizeof(double)); WriteLittleEndian(offset, sizeof(double), (ulong)BitConverter.DoubleToInt64Bits(value)); } #endif // UNSAFE_BYTEBUFFER #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public sbyte GetSbyte(int index) { AssertOffsetAndLength(index, sizeof(sbyte)); return (sbyte)_buffer.ReadOnlySpan[index]; } public byte Get(int index) { AssertOffsetAndLength(index, sizeof(byte)); return _buffer.ReadOnlySpan[index]; } #else public sbyte GetSbyte(int index) { AssertOffsetAndLength(index, sizeof(sbyte)); return (sbyte)_buffer.Buffer[index]; } public byte Get(int index) { AssertOffsetAndLength(index, sizeof(byte)); return _buffer.Buffer[index]; } #endif #if ENABLE_SPAN_T && UNSAFE_BYTEBUFFER public unsafe string GetStringUTF8(int startPos, int len) { fixed (byte* buffer = &MemoryMarshal.GetReference(_buffer.ReadOnlySpan.Slice(startPos))) { return Encoding.UTF8.GetString(buffer, len); } } #elif ENABLE_SPAN_T && NETSTANDARD2_1 public string GetStringUTF8(int startPos, int len) { return Encoding.UTF8.GetString(_buffer.Span.Slice(startPos, len)); } #else public string GetStringUTF8(int startPos, int len) { return Encoding.UTF8.GetString(_buffer.Buffer, startPos, len); } #endif #if UNSAFE_BYTEBUFFER // Unsafe but more efficient versions of Get*. public short GetShort(int offset) { return (short)GetUshort(offset); } public unsafe ushort GetUshort(int offset) { AssertOffsetAndLength(offset, sizeof(ushort)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER ReadOnlySpan span = _buffer.ReadOnlySpan.Slice(offset); return BinaryPrimitives.ReadUInt16LittleEndian(span); #else fixed (byte* ptr = _buffer.Buffer) { return BitConverter.IsLittleEndian ? *(ushort*)(ptr + offset) : ReverseBytes(*(ushort*)(ptr + offset)); } #endif } public int GetInt(int offset) { return (int)GetUint(offset); } public unsafe uint GetUint(int offset) { AssertOffsetAndLength(offset, sizeof(uint)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER ReadOnlySpan span = _buffer.ReadOnlySpan.Slice(offset); return BinaryPrimitives.ReadUInt32LittleEndian(span); #else fixed (byte* ptr = _buffer.Buffer) { return BitConverter.IsLittleEndian ? *(uint*)(ptr + offset) : ReverseBytes(*(uint*)(ptr + offset)); } #endif } public long GetLong(int offset) { return (long)GetUlong(offset); } public unsafe ulong GetUlong(int offset) { AssertOffsetAndLength(offset, sizeof(ulong)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER ReadOnlySpan span = _buffer.ReadOnlySpan.Slice(offset); return BinaryPrimitives.ReadUInt64LittleEndian(span); #else fixed (byte* ptr = _buffer.Buffer) { return BitConverter.IsLittleEndian ? *(ulong*)(ptr + offset) : ReverseBytes(*(ulong*)(ptr + offset)); } #endif } public unsafe float GetFloat(int offset) { AssertOffsetAndLength(offset, sizeof(float)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.ReadOnlySpan)) #else fixed (byte* ptr = _buffer.Buffer) #endif { if (BitConverter.IsLittleEndian) { return *(float*)(ptr + offset); } else { uint uvalue = ReverseBytes(*(uint*)(ptr + offset)); return *(float*)(&uvalue); } } } public unsafe double GetDouble(int offset) { AssertOffsetAndLength(offset, sizeof(double)); #if ENABLE_SPAN_T // && UNSAFE_BYTEBUFFER fixed (byte* ptr = &MemoryMarshal.GetReference(_buffer.ReadOnlySpan)) #else fixed (byte* ptr = _buffer.Buffer) #endif { if (BitConverter.IsLittleEndian) { return *(double*)(ptr + offset); } else { ulong uvalue = ReverseBytes(*(ulong*)(ptr + offset)); return *(double*)(&uvalue); } } } #else // !UNSAFE_BYTEBUFFER // Slower versions of Get* for when unsafe code is not allowed. public short GetShort(int index) { return (short)ReadLittleEndian(index, sizeof(short)); } public ushort GetUshort(int index) { return (ushort)ReadLittleEndian(index, sizeof(ushort)); } public int GetInt(int index) { return (int)ReadLittleEndian(index, sizeof(int)); } public uint GetUint(int index) { return (uint)ReadLittleEndian(index, sizeof(uint)); } public long GetLong(int index) { return (long)ReadLittleEndian(index, sizeof(long)); } public ulong GetUlong(int index) { return ReadLittleEndian(index, sizeof(ulong)); } public float GetFloat(int index) { // TODO(derekbailey): use BitConvert.Int32BitsToSingle() whenever flatbuffers upgrades to a .NET version // that contains it. ConversionUnion union; union.floatValue = 0; union.intValue = (int)ReadLittleEndian(index, sizeof(float)); return union.floatValue; } public double GetDouble(int index) { return BitConverter.Int64BitsToDouble((long)ReadLittleEndian(index, sizeof(double))); } #endif // UNSAFE_BYTEBUFFER /// /// Copies an array of type T into this buffer, ending at the given /// offset into this buffer. The starting offset is calculated based on the length /// of the array and is the value returned. /// /// The type of the input data (must be a struct) /// The offset into this buffer where the copy will end /// The array to copy data from /// The 'start' location of this buffer now, after the copy completed public int Put(int offset, T[] x) where T : struct { if (x == null) { throw new ArgumentNullException("Cannot put a null array"); } return Put(offset, new ArraySegment(x)); } /// /// Copies an array segment of type T into this buffer, ending at the /// given offset into this buffer. The starting offset is calculated /// based on the count of the array segment and is the value returned. /// /// The type of the input data (must be a struct) /// /// The offset into this buffer where the copy /// will end /// The array segment to copy data from /// The 'start' location of this buffer now, after the copy /// completed public int Put(int offset, ArraySegment x) where T : struct { if (x.Equals(default(ArraySegment))) { throw new ArgumentNullException("Cannot put a uninitialized array segment"); } if (x.Count == 0) { throw new ArgumentException("Cannot put an empty array"); } if (!IsSupportedType()) { throw new ArgumentException("Cannot put an array of type " + typeof(T) + " into this buffer"); } if (BitConverter.IsLittleEndian) { int numBytes = ByteBuffer.ArraySize(x); offset -= numBytes; AssertOffsetAndLength(offset, numBytes); // if we are LE, just do a block copy #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) MemoryMarshal.Cast(x).CopyTo(_buffer.Span.Slice(offset, numBytes)); #else var srcOffset = ByteBuffer.SizeOf() * x.Offset; Buffer.BlockCopy(x.Array, srcOffset, _buffer.Buffer, offset, numBytes); #endif } else { throw new NotImplementedException("Big Endian Support not implemented yet " + "for putting typed arrays"); // if we are BE, we have to swap each element by itself //for(int i = x.Length - 1; i >= 0; i--) //{ // todo: low priority, but need to genericize the Put() functions //} } return offset; } /// /// Copies an array segment of type T into this buffer, ending at the /// given offset into this buffer. The starting offset is calculated /// based on the count of the array segment and is the value returned. /// /// The type of the input data (must be a struct) /// /// The offset into this buffer where the copy /// will end /// The pointer to copy data from /// The number of bytes to copy /// The 'start' location of this buffer now, after the copy /// completed public int Put(int offset, IntPtr ptr, int sizeInBytes) where T : struct { if (ptr == IntPtr.Zero) { throw new ArgumentNullException("Cannot add a null pointer"); } if(sizeInBytes <= 0) { throw new ArgumentException("Cannot put an empty array"); } if (!IsSupportedType()) { throw new ArgumentException("Cannot put an array of type " + typeof(T) + " into this buffer"); } if (BitConverter.IsLittleEndian) { offset -= sizeInBytes; AssertOffsetAndLength(offset, sizeInBytes); // if we are LE, just do a block copy #if ENABLE_SPAN_T && UNSAFE_BYTEBUFFER unsafe { var span = new Span(ptr.ToPointer(), sizeInBytes); span.CopyTo(_buffer.Span.Slice(offset, sizeInBytes)); } #else Marshal.Copy(ptr, _buffer.Buffer, offset, sizeInBytes); #endif } else { throw new NotImplementedException("Big Endian Support not implemented yet " + "for putting typed arrays"); // if we are BE, we have to swap each element by itself //for(int i = x.Length - 1; i >= 0; i--) //{ // todo: low priority, but need to genericize the Put() functions //} } return offset; } #if ENABLE_SPAN_T && (UNSAFE_BYTEBUFFER || NETSTANDARD2_1) public int Put(int offset, Span x) where T : struct { if (x.Length == 0) { throw new ArgumentException("Cannot put an empty array"); } if (!IsSupportedType()) { throw new ArgumentException("Cannot put an array of type " + typeof(T) + " into this buffer"); } if (BitConverter.IsLittleEndian) { int numBytes = ByteBuffer.ArraySize(x); offset -= numBytes; AssertOffsetAndLength(offset, numBytes); // if we are LE, just do a block copy MemoryMarshal.Cast(x).CopyTo(_buffer.Span.Slice(offset, numBytes)); } else { throw new NotImplementedException("Big Endian Support not implemented yet " + "for putting typed arrays"); // if we are BE, we have to swap each element by itself //for(int i = x.Length - 1; i >= 0; i--) //{ // todo: low priority, but need to genericize the Put() functions //} } return offset; } #endif } }