#[ MoreDefaults Automatically generated by the FlatBuffers compiler, do not modify. Or modify. I'm a message, not a cop. flatc version: 23.5.26 Declared by : ]# import Abc as Abc import flatbuffers type MoreDefaults* = object of FlatObj func intsLength*(self: MoreDefaults): int = let o = self.tab.Offset(4) if o != 0: return self.tab.VectorLen(o) func ints*(self: MoreDefaults, j: int): int32 = let o = self.tab.Offset(4) if o != 0: var x = self.tab.Vector(o) x += j.uoffset * 4.uoffset return Get[int32](self.tab, x) func ints*(self: MoreDefaults): seq[int32] = let len = self.intsLength for i in countup(0, len - 1): result.add(self.ints(i)) func floatsLength*(self: MoreDefaults): int = let o = self.tab.Offset(6) if o != 0: return self.tab.VectorLen(o) func floats*(self: MoreDefaults, j: int): float32 = let o = self.tab.Offset(6) if o != 0: var x = self.tab.Vector(o) x += j.uoffset * 4.uoffset return Get[float32](self.tab, x) func floats*(self: MoreDefaults): seq[float32] = let len = self.floatsLength for i in countup(0, len - 1): result.add(self.floats(i)) func emptyString*(self: MoreDefaults): string = let o = self.tab.Offset(8) if o != 0: return self.tab.String(self.tab.Pos + o) return "" func someString*(self: MoreDefaults): string = let o = self.tab.Offset(10) if o != 0: return self.tab.String(self.tab.Pos + o) return "" func abcsLength*(self: MoreDefaults): int = let o = self.tab.Offset(12) if o != 0: return self.tab.VectorLen(o) func abcs*(self: MoreDefaults, j: int): Abc.Abc = let o = self.tab.Offset(12) if o != 0: var x = self.tab.Vector(o) x += j.uoffset * 4.uoffset return Abc.Abc(Get[int32](self.tab, x)) func abcs*(self: MoreDefaults): seq[Abc.Abc] = let len = self.abcsLength for i in countup(0, len - 1): result.add(self.abcs(i)) func boolsLength*(self: MoreDefaults): int = let o = self.tab.Offset(14) if o != 0: return self.tab.VectorLen(o) func bools*(self: MoreDefaults, j: int): bool = let o = self.tab.Offset(14) if o != 0: var x = self.tab.Vector(o) x += j.uoffset * 1.uoffset return Get[bool](self.tab, x) func bools*(self: MoreDefaults): seq[bool] = let len = self.boolsLength for i in countup(0, len - 1): result.add(self.bools(i)) proc MoreDefaultsStart*(builder: var Builder) = builder.StartObject(6) proc MoreDefaultsAddints*(builder: var Builder, ints: uoffset) = builder.PrependSlot(0, ints, default(uoffset)) proc MoreDefaultsStartintsVector*(builder: var Builder, numElems: uoffset) = builder.StartVector(4, numElems, 4) proc MoreDefaultsAddfloats*(builder: var Builder, floats: uoffset) = builder.PrependSlot(1, floats, default(uoffset)) proc MoreDefaultsStartfloatsVector*(builder: var Builder, numElems: uoffset) = builder.StartVector(4, numElems, 4) proc MoreDefaultsAddemptyString*(builder: var Builder, emptyString: uoffset) = builder.PrependSlot(2, emptyString, default(uoffset)) proc MoreDefaultsAddsomeString*(builder: var Builder, someString: uoffset) = builder.PrependSlot(3, someString, default(uoffset)) proc MoreDefaultsAddabcs*(builder: var Builder, abcs: uoffset) = builder.PrependSlot(4, abcs, default(uoffset)) proc MoreDefaultsStartabcsVector*(builder: var Builder, numElems: uoffset) = builder.StartVector(4, numElems, 4) proc MoreDefaultsAddbools*(builder: var Builder, bools: uoffset) = builder.PrependSlot(5, bools, default(uoffset)) proc MoreDefaultsStartboolsVector*(builder: var Builder, numElems: uoffset) = builder.StartVector(1, numElems, 1) proc MoreDefaultsEnd*(builder: var Builder): uoffset = return builder.EndObject()