// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; import com.google.flatbuffers.BaseVector; import com.google.flatbuffers.BooleanVector; import com.google.flatbuffers.ByteVector; import com.google.flatbuffers.Constants; import com.google.flatbuffers.DoubleVector; import com.google.flatbuffers.FlatBufferBuilder; import com.google.flatbuffers.FloatVector; import com.google.flatbuffers.IntVector; import com.google.flatbuffers.LongVector; import com.google.flatbuffers.ShortVector; import com.google.flatbuffers.StringVector; import com.google.flatbuffers.Struct; import com.google.flatbuffers.Table; import com.google.flatbuffers.UnionVector; import java.nio.ByteBuffer; import java.nio.ByteOrder; @SuppressWarnings("unused") public final class ArrayStruct extends Struct { public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } public ArrayStruct __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public float a() { return bb.getFloat(bb_pos + 0); } public void mutateA(float a) { bb.putFloat(bb_pos + 0, a); } public int b(int j) { return bb.getInt(bb_pos + 4 + j * 4); } public void mutateB(int j, int b) { bb.putInt(bb_pos + 4 + j * 4, b); } public byte c() { return bb.get(bb_pos + 64); } public void mutateC(byte c) { bb.put(bb_pos + 64, c); } public MyGame.Example.NestedStruct d(int j) { return d(new MyGame.Example.NestedStruct(), j); } public MyGame.Example.NestedStruct d(MyGame.Example.NestedStruct obj, int j) { return obj.__assign(bb_pos + 72 + j * 32, bb); } public int e() { return bb.getInt(bb_pos + 136); } public void mutateE(int e) { bb.putInt(bb_pos + 136, e); } public long f(int j) { return bb.getLong(bb_pos + 144 + j * 8); } public void mutateF(int j, long f) { bb.putLong(bb_pos + 144 + j * 8, f); } public static int createArrayStruct(FlatBufferBuilder builder, float a, int[] b, byte c, int[][] d_a, byte[] d_b, byte[][] d_c, long[][] d_d, int e, long[] f) { builder.prep(8, 160); for (int _idx0 = 2; _idx0 > 0; _idx0--) { builder.putLong(f[_idx0-1]); } builder.pad(4); builder.putInt(e); for (int _idx0 = 2; _idx0 > 0; _idx0--) { builder.prep(8, 32); for (int _idx1 = 2; _idx1 > 0; _idx1--) { builder.putLong(d_d[_idx0-1][_idx1-1]); } builder.pad(5); for (int _idx1 = 2; _idx1 > 0; _idx1--) { builder.putByte(d_c[_idx0-1][_idx1-1]); } builder.putByte(d_b[_idx0-1]); for (int _idx1 = 2; _idx1 > 0; _idx1--) { builder.putInt(d_a[_idx0-1][_idx1-1]); } } builder.pad(7); builder.putByte(c); for (int _idx0 = 15; _idx0 > 0; _idx0--) { builder.putInt(b[_idx0-1]); } builder.putFloat(a); return builder.offset(); } public static final class Vector extends BaseVector { public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; } public ArrayStruct get(int j) { return get(new ArrayStruct(), j); } public ArrayStruct get(ArrayStruct obj, int j) { return obj.__assign(__element(j), bb); } } public ArrayStructT unpack() { ArrayStructT _o = new ArrayStructT(); unpackTo(_o); return _o; } public void unpackTo(ArrayStructT _o) { float _oA = a(); _o.setA(_oA); int[] _oB = _o.getB(); for (int _j = 0; _j < 15; ++_j) { _oB[_j] = b(_j); } byte _oC = c(); _o.setC(_oC); MyGame.Example.NestedStructT[] _oD = _o.getD(); for (int _j = 0; _j < 2; ++_j) { _oD[_j] = d(_j).unpack(); } int _oE = e(); _o.setE(_oE); long[] _oF = _o.getF(); for (int _j = 0; _j < 2; ++_j) { _oF[_j] = f(_j); } } public static int pack(FlatBufferBuilder builder, ArrayStructT _o) { if (_o == null) return 0; int[] _b = _o.getB(); int[][] _d_a = new int[2][2]; for (int idx0 = 0; idx0 < 2; ++idx0) {for (int idx1 = 0; idx1 < 2; ++idx1) {_d_a[idx0][idx1] = _o.getD()[idx0].getA()[idx1];}} byte[] _d_b = new byte[2]; for (int idx0 = 0; idx0 < 2; ++idx0) {_d_b[idx0] = _o.getD()[idx0].getB();} byte[][] _d_c = new byte[2][2]; for (int idx0 = 0; idx0 < 2; ++idx0) {for (int idx1 = 0; idx1 < 2; ++idx1) {_d_c[idx0][idx1] = _o.getD()[idx0].getC()[idx1];}} long[][] _d_d = new long[2][2]; for (int idx0 = 0; idx0 < 2; ++idx0) {for (int idx1 = 0; idx1 < 2; ++idx1) {_d_d[idx0][idx1] = _o.getD()[idx0].getD()[idx1];}} long[] _f = _o.getF(); return createArrayStruct( builder, _o.getA(), _b, _o.getC(), _d_a, _d_b, _d_c, _d_d, _o.getE(), _f); } }