// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; import com.google.flatbuffers.BaseVector; import com.google.flatbuffers.BooleanVector; import com.google.flatbuffers.ByteVector; import com.google.flatbuffers.Constants; import com.google.flatbuffers.DoubleVector; import com.google.flatbuffers.FlatBufferBuilder; import com.google.flatbuffers.FloatVector; import com.google.flatbuffers.IntVector; import com.google.flatbuffers.LongVector; import com.google.flatbuffers.ShortVector; import com.google.flatbuffers.StringVector; import com.google.flatbuffers.Struct; import com.google.flatbuffers.Table; import com.google.flatbuffers.UnionVector; import java.nio.ByteBuffer; import java.nio.ByteOrder; public class ArrayStructT { private float a; private int[] b; private byte c; private MyGame.Example.NestedStructT[] d; private int e; private long[] f; public float getA() { return a; } public void setA(float a) { this.a = a; } public int[] getB() { return b; } public void setB(int[] b) { if (b != null && b.length == 15) this.b = b; } public byte getC() { return c; } public void setC(byte c) { this.c = c; } public MyGame.Example.NestedStructT[] getD() { return d; } public void setD(MyGame.Example.NestedStructT[] d) { if (d != null && d.length == 2) this.d = d; } public int getE() { return e; } public void setE(int e) { this.e = e; } public long[] getF() { return f; } public void setF(long[] f) { if (f != null && f.length == 2) this.f = f; } public ArrayStructT() { this.a = 0.0f; this.b = new int[15]; this.c = 0; this.d = new MyGame.Example.NestedStructT[2]; this.e = 0; this.f = new long[2]; } }