// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; import com.google.flatbuffers.BaseVector; import com.google.flatbuffers.BooleanVector; import com.google.flatbuffers.ByteVector; import com.google.flatbuffers.Constants; import com.google.flatbuffers.DoubleVector; import com.google.flatbuffers.FlatBufferBuilder; import com.google.flatbuffers.FloatVector; import com.google.flatbuffers.IntVector; import com.google.flatbuffers.LongVector; import com.google.flatbuffers.ShortVector; import com.google.flatbuffers.StringVector; import com.google.flatbuffers.Struct; import com.google.flatbuffers.Table; import com.google.flatbuffers.UnionVector; import java.nio.ByteBuffer; import java.nio.ByteOrder; @SuppressWarnings("unused") public final class ArrayTable extends Table { public static void ValidateVersion() { Constants.FLATBUFFERS_23_5_26(); } public static ArrayTable getRootAsArrayTable(ByteBuffer _bb) { return getRootAsArrayTable(_bb, new ArrayTable()); } public static ArrayTable getRootAsArrayTable(ByteBuffer _bb, ArrayTable obj) { _bb.order(ByteOrder.LITTLE_ENDIAN); return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)); } public static boolean ArrayTableBufferHasIdentifier(ByteBuffer _bb) { return __has_identifier(_bb, "ARRT"); } public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } public ArrayTable __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public MyGame.Example.ArrayStruct a() { return a(new MyGame.Example.ArrayStruct()); } public MyGame.Example.ArrayStruct a(MyGame.Example.ArrayStruct obj) { int o = __offset(4); return o != 0 ? obj.__assign(o + bb_pos, bb) : null; } public static void startArrayTable(FlatBufferBuilder builder) { builder.startTable(1); } public static void addA(FlatBufferBuilder builder, int aOffset) { builder.addStruct(0, aOffset, 0); } public static int endArrayTable(FlatBufferBuilder builder) { int o = builder.endTable(); return o; } public static void finishArrayTableBuffer(FlatBufferBuilder builder, int offset) { builder.finish(offset, "ARRT"); } public static void finishSizePrefixedArrayTableBuffer(FlatBufferBuilder builder, int offset) { builder.finishSizePrefixed(offset, "ARRT"); } public static final class Vector extends BaseVector { public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; } public ArrayTable get(int j) { return get(new ArrayTable(), j); } public ArrayTable get(ArrayTable obj, int j) { return obj.__assign(__indirect(__element(j), bb), bb); } } public ArrayTableT unpack() { ArrayTableT _o = new ArrayTableT(); unpackTo(_o); return _o; } public void unpackTo(ArrayTableT _o) { if (a() != null) a().unpackTo(_o.getA()); else _o.setA(null); } public static int pack(FlatBufferBuilder builder, ArrayTableT _o) { if (_o == null) return 0; startArrayTable(builder); addA(builder, MyGame.Example.ArrayStruct.pack(builder, _o.getA())); return endArrayTable(builder); } }