// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; /** * Composite components of Monster color. */ @SuppressWarnings("unused") public final class Color { private Color() { } public static final int Red = 1; /** * \brief color Green * Green is bit_flag with value (1u << 1) */ public static final int Green = 2; /** * \brief color Blue (1u << 3) */ public static final int Blue = 8; public static final String[] names = { "Red", "Green", "", "", "", "", "", "Blue", }; public static String name(int e) { return names[e - Red]; } }