// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example /** * Composite components of Monster color. */ @Suppress("unused") class Color private constructor() { companion object { const val Red: UByte = 1u /** * \brief color Green * Green is bit_flag with value (1u << 1) */ const val Green: UByte = 2u /** * \brief color Blue (1u << 3) */ const val Blue: UByte = 8u val names : Array = arrayOf("Red", "Green", "", "", "", "", "", "Blue") fun name(e: Int) : String = names[e - Red.toInt()] } }