// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; import com.google.flatbuffers.BaseVector; import com.google.flatbuffers.BooleanVector; import com.google.flatbuffers.ByteVector; import com.google.flatbuffers.Constants; import com.google.flatbuffers.DoubleVector; import com.google.flatbuffers.FlatBufferBuilder; import com.google.flatbuffers.FloatVector; import com.google.flatbuffers.IntVector; import com.google.flatbuffers.LongVector; import com.google.flatbuffers.ShortVector; import com.google.flatbuffers.StringVector; import com.google.flatbuffers.Struct; import com.google.flatbuffers.Table; import com.google.flatbuffers.UnionVector; import java.nio.ByteBuffer; import java.nio.ByteOrder; @SuppressWarnings("unused") public final class StructOfStructs extends Struct { public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } public StructOfStructs __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public MyGame.Example.Ability a() { return a(new MyGame.Example.Ability()); } public MyGame.Example.Ability a(MyGame.Example.Ability obj) { return obj.__assign(bb_pos + 0, bb); } public MyGame.Example.Test b() { return b(new MyGame.Example.Test()); } public MyGame.Example.Test b(MyGame.Example.Test obj) { return obj.__assign(bb_pos + 8, bb); } public MyGame.Example.Ability c() { return c(new MyGame.Example.Ability()); } public MyGame.Example.Ability c(MyGame.Example.Ability obj) { return obj.__assign(bb_pos + 12, bb); } public static int createStructOfStructs(FlatBufferBuilder builder, long a_id, long a_distance, short b_a, byte b_b, long c_id, long c_distance) { builder.prep(4, 20); builder.prep(4, 8); builder.putInt((int) c_distance); builder.putInt((int) c_id); builder.prep(2, 4); builder.pad(1); builder.putByte(b_b); builder.putShort(b_a); builder.prep(4, 8); builder.putInt((int) a_distance); builder.putInt((int) a_id); return builder.offset(); } public static final class Vector extends BaseVector { public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; } public StructOfStructs get(int j) { return get(new StructOfStructs(), j); } public StructOfStructs get(StructOfStructs obj, int j) { return obj.__assign(__element(j), bb); } } public StructOfStructsT unpack() { StructOfStructsT _o = new StructOfStructsT(); unpackTo(_o); return _o; } public void unpackTo(StructOfStructsT _o) { a().unpackTo(_o.getA()); b().unpackTo(_o.getB()); c().unpackTo(_o.getC()); } public static int pack(FlatBufferBuilder builder, StructOfStructsT _o) { if (_o == null) return 0; int _a_id = (int) _o.getA().getId(); int _a_distance = (int) _o.getA().getDistance(); short _b_a = _o.getB().getA(); byte _b_b = _o.getB().getB(); int _c_id = (int) _o.getC().getId(); int _c_distance = (int) _o.getC().getDistance(); return createStructOfStructs( builder, _a_id, _a_distance, _b_a, _b_b, _c_id, _c_distance); } }