// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; @SuppressWarnings("unused") public final class TestEnum { private TestEnum() { } public static final byte A = 0; public static final byte B = 1; public static final byte C = 2; public static final String[] names = { "A", "B", "C", }; public static String name(int e) { return names[e]; } }