// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example import com.google.flatbuffers.BaseVector import com.google.flatbuffers.BooleanVector import com.google.flatbuffers.ByteVector import com.google.flatbuffers.Constants import com.google.flatbuffers.DoubleVector import com.google.flatbuffers.FlatBufferBuilder import com.google.flatbuffers.FloatVector import com.google.flatbuffers.LongVector import com.google.flatbuffers.StringVector import com.google.flatbuffers.Struct import com.google.flatbuffers.Table import com.google.flatbuffers.UnionVector import java.nio.ByteBuffer import java.nio.ByteOrder import kotlin.math.sign @Suppress("unused") class TypeAliases : Table() { fun __init(_i: Int, _bb: ByteBuffer) { __reset(_i, _bb) } fun __assign(_i: Int, _bb: ByteBuffer) : TypeAliases { __init(_i, _bb) return this } val i8 : Byte get() { val o = __offset(4) return if(o != 0) bb.get(o + bb_pos) else 0 } fun mutateI8(i8: Byte) : Boolean { val o = __offset(4) return if (o != 0) { bb.put(o + bb_pos, i8) true } else { false } } val u8 : UByte get() { val o = __offset(6) return if(o != 0) bb.get(o + bb_pos).toUByte() else 0u } fun mutateU8(u8: UByte) : Boolean { val o = __offset(6) return if (o != 0) { bb.put(o + bb_pos, u8.toByte()) true } else { false } } val i16 : Short get() { val o = __offset(8) return if(o != 0) bb.getShort(o + bb_pos) else 0 } fun mutateI16(i16: Short) : Boolean { val o = __offset(8) return if (o != 0) { bb.putShort(o + bb_pos, i16) true } else { false } } val u16 : UShort get() { val o = __offset(10) return if(o != 0) bb.getShort(o + bb_pos).toUShort() else 0u } fun mutateU16(u16: UShort) : Boolean { val o = __offset(10) return if (o != 0) { bb.putShort(o + bb_pos, u16.toShort()) true } else { false } } val i32 : Int get() { val o = __offset(12) return if(o != 0) bb.getInt(o + bb_pos) else 0 } fun mutateI32(i32: Int) : Boolean { val o = __offset(12) return if (o != 0) { bb.putInt(o + bb_pos, i32) true } else { false } } val u32 : UInt get() { val o = __offset(14) return if(o != 0) bb.getInt(o + bb_pos).toUInt() else 0u } fun mutateU32(u32: UInt) : Boolean { val o = __offset(14) return if (o != 0) { bb.putInt(o + bb_pos, u32.toInt()) true } else { false } } val i64 : Long get() { val o = __offset(16) return if(o != 0) bb.getLong(o + bb_pos) else 0L } fun mutateI64(i64: Long) : Boolean { val o = __offset(16) return if (o != 0) { bb.putLong(o + bb_pos, i64) true } else { false } } val u64 : ULong get() { val o = __offset(18) return if(o != 0) bb.getLong(o + bb_pos).toULong() else 0UL } fun mutateU64(u64: ULong) : Boolean { val o = __offset(18) return if (o != 0) { bb.putLong(o + bb_pos, u64.toLong()) true } else { false } } val f32 : Float get() { val o = __offset(20) return if(o != 0) bb.getFloat(o + bb_pos) else 0.0f } fun mutateF32(f32: Float) : Boolean { val o = __offset(20) return if (o != 0) { bb.putFloat(o + bb_pos, f32) true } else { false } } val f64 : Double get() { val o = __offset(22) return if(o != 0) bb.getDouble(o + bb_pos) else 0.0 } fun mutateF64(f64: Double) : Boolean { val o = __offset(22) return if (o != 0) { bb.putDouble(o + bb_pos, f64) true } else { false } } fun v8(j: Int) : Byte { val o = __offset(24) return if (o != 0) { bb.get(__vector(o) + j * 1) } else { 0 } } val v8Length : Int get() { val o = __offset(24); return if (o != 0) __vector_len(o) else 0 } val v8AsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(24, 1) fun v8InByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 24, 1) fun mutateV8(j: Int, v8: Byte) : Boolean { val o = __offset(24) return if (o != 0) { bb.put(__vector(o) + j * 1, v8) true } else { false } } fun vf64(j: Int) : Double { val o = __offset(26) return if (o != 0) { bb.getDouble(__vector(o) + j * 8) } else { 0.0 } } val vf64Length : Int get() { val o = __offset(26); return if (o != 0) __vector_len(o) else 0 } val vf64AsByteBuffer : ByteBuffer get() = __vector_as_bytebuffer(26, 8) fun vf64InByteBuffer(_bb: ByteBuffer) : ByteBuffer = __vector_in_bytebuffer(_bb, 26, 8) fun mutateVf64(j: Int, vf64: Double) : Boolean { val o = __offset(26) return if (o != 0) { bb.putDouble(__vector(o) + j * 8, vf64) true } else { false } } companion object { fun validateVersion() = Constants.FLATBUFFERS_23_5_26() fun getRootAsTypeAliases(_bb: ByteBuffer): TypeAliases = getRootAsTypeAliases(_bb, TypeAliases()) fun getRootAsTypeAliases(_bb: ByteBuffer, obj: TypeAliases): TypeAliases { _bb.order(ByteOrder.LITTLE_ENDIAN) return (obj.__assign(_bb.getInt(_bb.position()) + _bb.position(), _bb)) } fun createTypeAliases(builder: FlatBufferBuilder, i8: Byte, u8: UByte, i16: Short, u16: UShort, i32: Int, u32: UInt, i64: Long, u64: ULong, f32: Float, f64: Double, v8Offset: Int, vf64Offset: Int) : Int { builder.startTable(12) addF64(builder, f64) addU64(builder, u64) addI64(builder, i64) addVf64(builder, vf64Offset) addV8(builder, v8Offset) addF32(builder, f32) addU32(builder, u32) addI32(builder, i32) addU16(builder, u16) addI16(builder, i16) addU8(builder, u8) addI8(builder, i8) return endTypeAliases(builder) } fun startTypeAliases(builder: FlatBufferBuilder) = builder.startTable(12) fun addI8(builder: FlatBufferBuilder, i8: Byte) = builder.addByte(0, i8, 0) fun addU8(builder: FlatBufferBuilder, u8: UByte) = builder.addByte(1, u8.toByte(), 0) fun addI16(builder: FlatBufferBuilder, i16: Short) = builder.addShort(2, i16, 0) fun addU16(builder: FlatBufferBuilder, u16: UShort) = builder.addShort(3, u16.toShort(), 0) fun addI32(builder: FlatBufferBuilder, i32: Int) = builder.addInt(4, i32, 0) fun addU32(builder: FlatBufferBuilder, u32: UInt) = builder.addInt(5, u32.toInt(), 0) fun addI64(builder: FlatBufferBuilder, i64: Long) = builder.addLong(6, i64, 0L) fun addU64(builder: FlatBufferBuilder, u64: ULong) = builder.addLong(7, u64.toLong(), 0) fun addF32(builder: FlatBufferBuilder, f32: Float) = builder.addFloat(8, f32, 0.0) fun addF64(builder: FlatBufferBuilder, f64: Double) = builder.addDouble(9, f64, 0.0) fun addV8(builder: FlatBufferBuilder, v8: Int) = builder.addOffset(10, v8, 0) fun createV8Vector(builder: FlatBufferBuilder, data: ByteArray) : Int { builder.startVector(1, data.size, 1) for (i in data.size - 1 downTo 0) { builder.addByte(data[i]) } return builder.endVector() } fun startV8Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(1, numElems, 1) fun addVf64(builder: FlatBufferBuilder, vf64: Int) = builder.addOffset(11, vf64, 0) fun createVf64Vector(builder: FlatBufferBuilder, data: DoubleArray) : Int { builder.startVector(8, data.size, 8) for (i in data.size - 1 downTo 0) { builder.addDouble(data[i]) } return builder.endVector() } fun startVf64Vector(builder: FlatBufferBuilder, numElems: Int) = builder.startVector(8, numElems, 8) fun endTypeAliases(builder: FlatBufferBuilder) : Int { val o = builder.endTable() return o } } }