// automatically generated by the FlatBuffers compiler, do not modify package MyGame.Example; import com.google.flatbuffers.BaseVector; import com.google.flatbuffers.BooleanVector; import com.google.flatbuffers.ByteVector; import com.google.flatbuffers.Constants; import com.google.flatbuffers.DoubleVector; import com.google.flatbuffers.FlatBufferBuilder; import com.google.flatbuffers.FloatVector; import com.google.flatbuffers.IntVector; import com.google.flatbuffers.LongVector; import com.google.flatbuffers.ShortVector; import com.google.flatbuffers.StringVector; import com.google.flatbuffers.Struct; import com.google.flatbuffers.Table; import com.google.flatbuffers.UnionVector; import java.nio.ByteBuffer; import java.nio.ByteOrder; @SuppressWarnings("unused") public final class Vec3 extends Struct { public void __init(int _i, ByteBuffer _bb) { __reset(_i, _bb); } public Vec3 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } public float x() { return bb.getFloat(bb_pos + 0); } public void mutateX(float x) { bb.putFloat(bb_pos + 0, x); } public float y() { return bb.getFloat(bb_pos + 4); } public void mutateY(float y) { bb.putFloat(bb_pos + 4, y); } public float z() { return bb.getFloat(bb_pos + 8); } public void mutateZ(float z) { bb.putFloat(bb_pos + 8, z); } public double test1() { return bb.getDouble(bb_pos + 16); } public void mutateTest1(double test1) { bb.putDouble(bb_pos + 16, test1); } public int test2() { return bb.get(bb_pos + 24) & 0xFF; } public void mutateTest2(int test2) { bb.put(bb_pos + 24, (byte) test2); } public MyGame.Example.Test test3() { return test3(new MyGame.Example.Test()); } public MyGame.Example.Test test3(MyGame.Example.Test obj) { return obj.__assign(bb_pos + 26, bb); } public static int createVec3(FlatBufferBuilder builder, float x, float y, float z, double test1, int test2, short test3_a, byte test3_b) { builder.prep(8, 32); builder.pad(2); builder.prep(2, 4); builder.pad(1); builder.putByte(test3_b); builder.putShort(test3_a); builder.pad(1); builder.putByte((byte) test2); builder.putDouble(test1); builder.pad(4); builder.putFloat(z); builder.putFloat(y); builder.putFloat(x); return builder.offset(); } public static final class Vector extends BaseVector { public Vector __assign(int _vector, int _element_size, ByteBuffer _bb) { __reset(_vector, _element_size, _bb); return this; } public Vec3 get(int j) { return get(new Vec3(), j); } public Vec3 get(Vec3 obj, int j) { return obj.__assign(__element(j), bb); } } public Vec3T unpack() { Vec3T _o = new Vec3T(); unpackTo(_o); return _o; } public void unpackTo(Vec3T _o) { float _oX = x(); _o.setX(_oX); float _oY = y(); _o.setY(_oY); float _oZ = z(); _o.setZ(_oZ); double _oTest1 = test1(); _o.setTest1(_oTest1); int _oTest2 = test2(); _o.setTest2(_oTest2); test3().unpackTo(_o.getTest3()); } public static int pack(FlatBufferBuilder builder, Vec3T _o) { if (_o == null) return 0; short _test3_a = _o.getTest3().getA(); byte _test3_b = _o.getTest3().getB(); return createVec3( builder, _o.getX(), _o.getY(), _o.getZ(), _o.getTest1(), _o.getTest2(), _test3_a, _test3_b); } }