#[ MyGame.OtherNameSpace.TableB Automatically generated by the FlatBuffers compiler, do not modify. Or modify. I'm a message, not a cop. flatc version: 23.5.26 Declared by : Rooting type : MyGame.Example.Monster () ]# import ../../TableA as TableA import flatbuffers import std/options type TableB* = object of FlatObj func a*(self: TableB): Option[TableA.TableA] = let o = self.tab.Offset(4) if o != 0: return some(TableA.TableA(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + o))) proc TableBstart*(builder: var Builder) = builder.StartObject(1) proc TableBadda*(builder: var Builder, a: uoffset) = builder.PrependStructSlot(0, a, default(uoffset)) proc TableBend*(builder: var Builder): uoffset = return builder.EndObject()