// Annotated Flatbuffer Binary // // Schema file: monster_test.fbs // Binary file: monsterdata_test.mon header: +0x0000 | 78 00 00 00 | UOffset32 | 0x00000078 (120) Loc: 0x0078 | offset to root table `MyGame.Example.Monster` +0x0004 | 4D 4F 4E 53 | char[4] | MONS | File Identifier padding: +0x0008 | 00 00 00 00 | uint8_t[4] | .... | padding vtable (MyGame.Example.Monster): +0x000C | 6C 00 | uint16_t | 0x006C (108) | size of this vtable +0x000E | 94 00 | uint16_t | 0x0094 (148) | size of referring table +0x0010 | 08 00 | VOffset16 | 0x0008 (8) | offset to field `pos` (id: 0) +0x0012 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `mana` (id: 1) (Short) +0x0014 | 06 00 | VOffset16 | 0x0006 (6) | offset to field `hp` (id: 2) +0x0016 | 2C 00 | VOffset16 | 0x002C (44) | offset to field `name` (id: 3) +0x0018 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `friendly` (id: 4) (Bool) +0x001A | 30 00 | VOffset16 | 0x0030 (48) | offset to field `inventory` (id: 5) +0x001C | 00 00 | VOffset16 | 0x0000 (0) | offset to field `color` (id: 6) (UByte) +0x001E | 04 00 | VOffset16 | 0x0004 (4) | offset to field `test_type` (id: 7) +0x0020 | 34 00 | VOffset16 | 0x0034 (52) | offset to field `test` (id: 8) +0x0022 | 38 00 | VOffset16 | 0x0038 (56) | offset to field `test4` (id: 9) +0x0024 | 3C 00 | VOffset16 | 0x003C (60) | offset to field `testarrayofstring` (id: 10) +0x0026 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testarrayoftables` (id: 11) (Vector) +0x0028 | 40 00 | VOffset16 | 0x0040 (64) | offset to field `enemy` (id: 12) +0x002A | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testnestedflatbuffer` (id: 13) (Vector) +0x002C | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testempty` (id: 14) (Obj) +0x002E | 05 00 | VOffset16 | 0x0005 (5) | offset to field `testbool` (id: 15) +0x0030 | 44 00 | VOffset16 | 0x0044 (68) | offset to field `testhashs32_fnv1` (id: 16) +0x0032 | 48 00 | VOffset16 | 0x0048 (72) | offset to field `testhashu32_fnv1` (id: 17) +0x0034 | 70 00 | VOffset16 | 0x0070 (112) | offset to field `testhashs64_fnv1` (id: 18) +0x0036 | 78 00 | VOffset16 | 0x0078 (120) | offset to field `testhashu64_fnv1` (id: 19) +0x0038 | 4C 00 | VOffset16 | 0x004C (76) | offset to field `testhashs32_fnv1a` (id: 20) +0x003A | 50 00 | VOffset16 | 0x0050 (80) | offset to field `testhashu32_fnv1a` (id: 21) +0x003C | 80 00 | VOffset16 | 0x0080 (128) | offset to field `testhashs64_fnv1a` (id: 22) +0x003E | 88 00 | VOffset16 | 0x0088 (136) | offset to field `testhashu64_fnv1a` (id: 23) +0x0040 | 54 00 | VOffset16 | 0x0054 (84) | offset to field `testarrayofbools` (id: 24) +0x0042 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testf` (id: 25) (Float) +0x0044 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testf2` (id: 26) (Float) +0x0046 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testf3` (id: 27) (Float) +0x0048 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testarrayofstring2` (id: 28) (Vector) +0x004A | 58 00 | VOffset16 | 0x0058 (88) | offset to field `testarrayofsortedstruct` (id: 29) +0x004C | 00 00 | VOffset16 | 0x0000 (0) | offset to field `flex` (id: 30) (Vector) +0x004E | 5C 00 | VOffset16 | 0x005C (92) | offset to field `test5` (id: 31) +0x0050 | 60 00 | VOffset16 | 0x0060 (96) | offset to field `vector_of_longs` (id: 32) +0x0052 | 64 00 | VOffset16 | 0x0064 (100) | offset to field `vector_of_doubles` (id: 33) +0x0054 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `parent_namespace_test` (id: 34) (Obj) +0x0056 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `vector_of_referrables` (id: 35) (Vector) +0x0058 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `single_weak_reference` (id: 36) (ULong) +0x005A | 00 00 | VOffset16 | 0x0000 (0) | offset to field `vector_of_weak_references` (id: 37) (Vector) +0x005C | 00 00 | VOffset16 | 0x0000 (0) | offset to field `vector_of_strong_referrables` (id: 38) (Vector) +0x005E | 00 00 | VOffset16 | 0x0000 (0) | offset to field `co_owning_reference` (id: 39) (ULong) +0x0060 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `vector_of_co_owning_references` (id: 40) (Vector) +0x0062 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `non_owning_reference` (id: 41) (ULong) +0x0064 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `vector_of_non_owning_references` (id: 42) (Vector) +0x0066 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `any_unique_type` (id: 43) (UType) +0x0068 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `any_unique` (id: 44) (Union) +0x006A | 00 00 | VOffset16 | 0x0000 (0) | offset to field `any_ambiguous_type` (id: 45) (UType) +0x006C | 00 00 | VOffset16 | 0x0000 (0) | offset to field `any_ambiguous` (id: 46) (Union) +0x006E | 00 00 | VOffset16 | 0x0000 (0) | offset to field `vector_of_enums` (id: 47) (Vector) +0x0070 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `signed_enum` (id: 48) (Byte) +0x0072 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `testrequirednestedflatbuffer` (id: 49) (Vector) +0x0074 | 68 00 | VOffset16 | 0x0068 (104) | offset to field `scalar_key_sorted_tables` (id: 50) +0x0076 | 6C 00 | VOffset16 | 0x006C (108) | offset to field `native_inline` (id: 51) root_table (MyGame.Example.Monster): +0x0078 | 6C 00 00 00 | SOffset32 | 0x0000006C (108) Loc: 0x000C | offset to vtable +0x007C | 01 | UType8 | 0x01 (1) | table field `test_type` (UType) +0x007D | 01 | uint8_t | 0x01 (1) | table field `testbool` (Bool) +0x007E | 50 00 | int16_t | 0x0050 (80) | table field `hp` (Short) +0x0080 | 00 00 80 3F | float | 0x3F800000 (1) | struct field `pos.x` of 'MyGame.Example.Vec3' (Float) +0x0084 | 00 00 00 40 | float | 0x40000000 (2) | struct field `pos.y` of 'MyGame.Example.Vec3' (Float) +0x0088 | 00 00 40 40 | float | 0x40400000 (3) | struct field `pos.z` of 'MyGame.Example.Vec3' (Float) +0x008C | 00 00 00 00 | uint8_t[4] | .... | padding +0x0090 | 00 00 00 00 00 00 08 40 | double | 0x4008000000000000 (3) | struct field `pos.test1` of 'MyGame.Example.Vec3' (Double) +0x0098 | 02 | uint8_t | 0x02 (2) | struct field `pos.test2` of 'MyGame.Example.Vec3' (UByte) +0x0099 | 00 | uint8_t[1] | . | padding +0x009A | 05 00 | int16_t | 0x0005 (5) | struct field `pos.test3.a` of 'MyGame.Example.Test' (Short) +0x009C | 06 | uint8_t | 0x06 (6) | struct field `pos.test3.b` of 'MyGame.Example.Test' (Byte) +0x009D | 00 | uint8_t[1] | . | padding +0x009E | 00 00 | uint8_t[2] | .. | padding +0x00A0 | 00 00 00 00 | uint8_t[4] | .... | padding +0x00A4 | A4 01 00 00 | UOffset32 | 0x000001A4 (420) Loc: 0x0248 | offset to field `name` (string) +0x00A8 | 94 01 00 00 | UOffset32 | 0x00000194 (404) Loc: 0x023C | offset to field `inventory` (vector) +0x00AC | 2C 01 00 00 | UOffset32 | 0x0000012C (300) Loc: 0x01D8 | offset to field `test` (union of type `Monster`) +0x00B0 | 10 01 00 00 | UOffset32 | 0x00000110 (272) Loc: 0x01C0 | offset to field `test4` (vector) +0x00B4 | DC 00 00 00 | UOffset32 | 0x000000DC (220) Loc: 0x0190 | offset to field `testarrayofstring` (vector) +0x00B8 | C4 00 00 00 | UOffset32 | 0x000000C4 (196) Loc: 0x017C | offset to field `enemy` (table) +0x00BC | 41 C9 79 DD | uint32_t | 0xDD79C941 (3715746113) | table field `testhashs32_fnv1` (Int) +0x00C0 | 41 C9 79 DD | uint32_t | 0xDD79C941 (3715746113) | table field `testhashu32_fnv1` (UInt) +0x00C4 | 71 A4 81 8E | uint32_t | 0x8E81A471 (2390860913) | table field `testhashs32_fnv1a` (Int) +0x00C8 | 71 A4 81 8E | uint32_t | 0x8E81A471 (2390860913) | table field `testhashu32_fnv1a` (UInt) +0x00CC | A8 00 00 00 | UOffset32 | 0x000000A8 (168) Loc: 0x0174 | offset to field `testarrayofbools` (vector) +0x00D0 | 88 00 00 00 | UOffset32 | 0x00000088 (136) Loc: 0x0158 | offset to field `testarrayofsortedstruct` (vector) +0x00D4 | E0 00 00 00 | UOffset32 | 0x000000E0 (224) Loc: 0x01B4 | offset to field `test5` (vector) +0x00D8 | 34 01 00 00 | UOffset32 | 0x00000134 (308) Loc: 0x020C | offset to field `vector_of_longs` (vector) +0x00DC | 10 01 00 00 | UOffset32 | 0x00000110 (272) Loc: 0x01EC | offset to field `vector_of_doubles` (vector) +0x00E0 | 2C 00 00 00 | UOffset32 | 0x0000002C (44) Loc: 0x010C | offset to field `scalar_key_sorted_tables` (vector) +0x00E4 | 01 00 | int16_t | 0x0001 (1) | struct field `native_inline.a` of 'MyGame.Example.Test' (Short) +0x00E6 | 02 | uint8_t | 0x02 (2) | struct field `native_inline.b` of 'MyGame.Example.Test' (Byte) +0x00E7 | 00 | uint8_t[1] | . | padding +0x00E8 | 81 91 7B F2 CD 80 0F 6E | int64_t | 0x6E0F80CDF27B9181 (7930699090847568257) | table field `testhashs64_fnv1` (Long) +0x00F0 | 81 91 7B F2 CD 80 0F 6E | uint64_t | 0x6E0F80CDF27B9181 (7930699090847568257) | table field `testhashu64_fnv1` (ULong) +0x00F8 | F1 DD 67 C7 DC 48 F9 43 | int64_t | 0x43F948DCC767DDF1 (4898026182817603057) | table field `testhashs64_fnv1a` (Long) +0x0100 | F1 DD 67 C7 DC 48 F9 43 | uint64_t | 0x43F948DCC767DDF1 (4898026182817603057) | table field `testhashu64_fnv1a` (ULong) +0x0108 | 00 00 00 00 | uint8_t[4] | .... | padding vector (MyGame.Example.Monster.scalar_key_sorted_tables): +0x010C | 02 00 00 00 | uint32_t | 0x00000002 (2) | length of vector (# items) +0x0110 | 10 00 00 00 | UOffset32 | 0x00000010 (16) Loc: 0x0120 | offset to table[0] +0x0114 | 28 00 00 00 | UOffset32 | 0x00000028 (40) Loc: 0x013C | offset to table[1] padding: +0x0118 | 00 00 | uint8_t[2] | .. | padding vtable (MyGame.Example.Stat): +0x011A | 06 00 | uint16_t | 0x0006 (6) | size of this vtable +0x011C | 08 00 | uint16_t | 0x0008 (8) | size of referring table +0x011E | 04 00 | VOffset16 | 0x0004 (4) | offset to field `id` (id: 0) table (MyGame.Example.Stat): +0x0120 | 06 00 00 00 | SOffset32 | 0x00000006 (6) Loc: 0x011A | offset to vtable +0x0124 | 04 00 00 00 | UOffset32 | 0x00000004 (4) Loc: 0x0128 | offset to field `id` (string) string (MyGame.Example.Stat.id): +0x0128 | 04 00 00 00 | uint32_t | 0x00000004 (4) | length of string +0x012C | 6D 69 73 73 | char[4] | miss | string literal +0x0130 | 00 | char | 0x00 (0) | string terminator vtable (MyGame.Example.Stat): +0x0132 | 0A 00 | uint16_t | 0x000A (10) | size of this vtable +0x0134 | 14 00 | uint16_t | 0x0014 (20) | size of referring table +0x0136 | 08 00 | VOffset16 | 0x0008 (8) | offset to field `id` (id: 0) +0x0138 | 0C 00 | VOffset16 | 0x000C (12) | offset to field `val` (id: 1) +0x013A | 06 00 | VOffset16 | 0x0006 (6) | offset to field `count` (id: 2) table (MyGame.Example.Stat): +0x013C | 0A 00 00 00 | SOffset32 | 0x0000000A (10) Loc: 0x0132 | offset to vtable +0x0140 | 00 00 | uint8_t[2] | .. | padding +0x0142 | 01 00 | uint16_t | 0x0001 (1) | table field `count` (UShort) +0x0144 | 0C 00 00 00 | UOffset32 | 0x0000000C (12) Loc: 0x0150 | offset to field `id` (string) +0x0148 | 0A 00 00 00 00 00 00 00 | int64_t | 0x000000000000000A (10) | table field `val` (Long) string (MyGame.Example.Stat.id): +0x0150 | 03 00 00 00 | uint32_t | 0x00000003 (3) | length of string +0x0154 | 68 69 74 | char[3] | hit | string literal +0x0157 | 00 | char | 0x00 (0) | string terminator vector (MyGame.Example.Monster.testarrayofsortedstruct): +0x0158 | 03 00 00 00 | uint32_t | 0x00000003 (3) | length of vector (# items) +0x015C | 00 00 00 00 | uint32_t | 0x00000000 (0) | struct field `[0].id` of 'MyGame.Example.Ability' (UInt) +0x0160 | 2D 00 00 00 | uint32_t | 0x0000002D (45) | struct field `[0].distance` of 'MyGame.Example.Ability' (UInt) +0x0164 | 01 00 00 00 | uint32_t | 0x00000001 (1) | struct field `[1].id` of 'MyGame.Example.Ability' (UInt) +0x0168 | 15 00 00 00 | uint32_t | 0x00000015 (21) | struct field `[1].distance` of 'MyGame.Example.Ability' (UInt) +0x016C | 05 00 00 00 | uint32_t | 0x00000005 (5) | struct field `[2].id` of 'MyGame.Example.Ability' (UInt) +0x0170 | 0C 00 00 00 | uint32_t | 0x0000000C (12) | struct field `[2].distance` of 'MyGame.Example.Ability' (UInt) vector (MyGame.Example.Monster.testarrayofbools): +0x0174 | 03 00 00 00 | uint32_t | 0x00000003 (3) | length of vector (# items) +0x0178 | 01 | uint8_t | 0x01 (1) | value[0] +0x0179 | 00 | uint8_t | 0x00 (0) | value[1] +0x017A | 01 | uint8_t | 0x01 (1) | value[2] table (MyGame.Example.Monster): +0x017C | B0 FF FF FF | SOffset32 | 0xFFFFFFB0 (-80) Loc: 0x01CC | offset to vtable +0x0180 | 04 00 00 00 | UOffset32 | 0x00000004 (4) Loc: 0x0184 | offset to field `name` (string) string (MyGame.Example.Monster.name): +0x0184 | 04 00 00 00 | uint32_t | 0x00000004 (4) | length of string +0x0188 | 46 72 65 64 | char[4] | Fred | string literal +0x018C | 00 | char | 0x00 (0) | string terminator padding: +0x018D | 00 00 00 | uint8_t[3] | ... | padding vector (MyGame.Example.Monster.testarrayofstring): +0x0190 | 02 00 00 00 | uint32_t | 0x00000002 (2) | length of vector (# items) +0x0194 | 14 00 00 00 | UOffset32 | 0x00000014 (20) Loc: 0x01A8 | offset to string[0] +0x0198 | 04 00 00 00 | UOffset32 | 0x00000004 (4) Loc: 0x019C | offset to string[1] string (MyGame.Example.Monster.testarrayofstring): +0x019C | 05 00 00 00 | uint32_t | 0x00000005 (5) | length of string +0x01A0 | 74 65 73 74 32 | char[5] | test2 | string literal +0x01A5 | 00 | char | 0x00 (0) | string terminator padding: +0x01A6 | 00 00 | uint8_t[2] | .. | padding string (MyGame.Example.Monster.testarrayofstring): +0x01A8 | 05 00 00 00 | uint32_t | 0x00000005 (5) | length of string +0x01AC | 74 65 73 74 31 | char[5] | test1 | string literal +0x01B1 | 00 | char | 0x00 (0) | string terminator padding: +0x01B2 | 00 00 | uint8_t[2] | .. | padding vector (MyGame.Example.Monster.test5): +0x01B4 | 02 00 00 00 | uint32_t | 0x00000002 (2) | length of vector (# items) +0x01B8 | 0A 00 | int16_t | 0x000A (10) | struct field `[0].a` of 'MyGame.Example.Test' (Short) +0x01BA | 14 | uint8_t | 0x14 (20) | struct field `[0].b` of 'MyGame.Example.Test' (Byte) +0x01BB | 00 | uint8_t[1] | . | padding +0x01BC | 1E 00 | int16_t | 0x001E (30) | struct field `[1].a` of 'MyGame.Example.Test' (Short) +0x01BE | 28 | uint8_t | 0x28 (40) | struct field `[1].b` of 'MyGame.Example.Test' (Byte) +0x01BF | 00 | uint8_t[1] | . | padding vector (MyGame.Example.Monster.test4): +0x01C0 | 02 00 00 00 | uint32_t | 0x00000002 (2) | length of vector (# items) +0x01C4 | 0A 00 | int16_t | 0x000A (10) | struct field `[0].a` of 'MyGame.Example.Test' (Short) +0x01C6 | 14 | uint8_t | 0x14 (20) | struct field `[0].b` of 'MyGame.Example.Test' (Byte) +0x01C7 | 00 | uint8_t[1] | . | padding +0x01C8 | 1E 00 | int16_t | 0x001E (30) | struct field `[1].a` of 'MyGame.Example.Test' (Short) +0x01CA | 28 | uint8_t | 0x28 (40) | struct field `[1].b` of 'MyGame.Example.Test' (Byte) +0x01CB | 00 | uint8_t[1] | . | padding vtable (MyGame.Example.Monster): +0x01CC | 0C 00 | uint16_t | 0x000C (12) | size of this vtable +0x01CE | 08 00 | uint16_t | 0x0008 (8) | size of referring table +0x01D0 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `pos` (id: 0) (Obj) +0x01D2 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `mana` (id: 1) (Short) +0x01D4 | 00 00 | VOffset16 | 0x0000 (0) | offset to field `hp` (id: 2) (Short) +0x01D6 | 04 00 | VOffset16 | 0x0004 (4) | offset to field `name` (id: 3) table (MyGame.Example.Monster): +0x01D8 | 0C 00 00 00 | SOffset32 | 0x0000000C (12) Loc: 0x01CC | offset to vtable +0x01DC | 04 00 00 00 | UOffset32 | 0x00000004 (4) Loc: 0x01E0 | offset to field `name` (string) string (MyGame.Example.Monster.name): +0x01E0 | 04 00 00 00 | uint32_t | 0x00000004 (4) | length of string +0x01E4 | 46 72 65 64 | char[4] | Fred | string literal +0x01E8 | 00 | char | 0x00 (0) | string terminator padding: +0x01E9 | 00 00 00 | uint8_t[3] | ... | padding vector (MyGame.Example.Monster.vector_of_doubles): +0x01EC | 03 00 00 00 | uint32_t | 0x00000003 (3) | length of vector (# items) +0x01F0 | FF FF FF FF FF FF EF FF | double | 0xFFEFFFFFFFFFFFFF (-1.79769e+308) | value[0] +0x01F8 | 00 00 00 00 00 00 00 00 | double | 0x0000000000000000 (0) | value[1] +0x0200 | FF FF FF FF FF FF EF 7F | double | 0x7FEFFFFFFFFFFFFF (1.79769e+308) | value[2] padding: +0x0208 | 00 00 00 00 | uint8_t[4] | .... | padding vector (MyGame.Example.Monster.vector_of_longs): +0x020C | 05 00 00 00 | uint32_t | 0x00000005 (5) | length of vector (# items) +0x0210 | 01 00 00 00 00 00 00 00 | int64_t | 0x0000000000000001 (1) | value[0] +0x0218 | 64 00 00 00 00 00 00 00 | int64_t | 0x0000000000000064 (100) | value[1] +0x0220 | 10 27 00 00 00 00 00 00 | int64_t | 0x0000000000002710 (10000) | value[2] +0x0228 | 40 42 0F 00 00 00 00 00 | int64_t | 0x00000000000F4240 (1000000) | value[3] +0x0230 | 00 E1 F5 05 00 00 00 00 | int64_t | 0x0000000005F5E100 (100000000) | value[4] padding: +0x0238 | 00 00 00 00 | uint8_t[4] | .... | padding vector (MyGame.Example.Monster.inventory): +0x023C | 05 00 00 00 | uint32_t | 0x00000005 (5) | length of vector (# items) +0x0240 | 00 | uint8_t | 0x00 (0) | value[0] +0x0241 | 01 | uint8_t | 0x01 (1) | value[1] +0x0242 | 02 | uint8_t | 0x02 (2) | value[2] +0x0243 | 03 | uint8_t | 0x03 (3) | value[3] +0x0244 | 04 | uint8_t | 0x04 (4) | value[4] padding: +0x0245 | 00 00 00 | uint8_t[3] | ... | padding string (MyGame.Example.Monster.name): +0x0248 | 09 00 00 00 | uint32_t | 0x00000009 (9) | length of string +0x024C | 4D 79 4D 6F 6E 73 74 65 | char[9] | MyMonste | string literal +0x0254 | 72 | | r +0x0255 | 00 | char | 0x00 (0) | string terminator padding: +0x0256 | 00 00 | uint8_t[2] | .. | padding