namespace MyGame.Example; enum TestEnum : byte { A, B, C } struct InnerStruct { a:float64; b:[ubyte:13]; c:int8; d_underscore:int64; } struct OuterStruct { a:bool; b:double; c_underscore:InnerStruct; d:[InnerStruct:3]; e:InnerStruct; f:[float64:4]; } struct NestedStruct{ a:[int:2]; b:TestEnum; c_underscore:[TestEnum:2]; d_outer:[OuterStruct:5]; e:[int64:2]; } struct ArrayStruct{ a_underscore:float; b_underscore:[int:0xF]; c:byte; d:[NestedStruct:2]; e:int32; f:[OuterStruct:2]; g:[int64:2]; } table ArrayTable{ a:string; c_underscore:ArrayStruct; } root_type ArrayTable; file_identifier "RHUB"; file_extension "mon";