// automatically generated by the FlatBuffers compiler, do not modify import { Monster } from '../../my-game/example/monster.js'; export var AnyAmbiguousAliases; (function (AnyAmbiguousAliases) { AnyAmbiguousAliases[AnyAmbiguousAliases["NONE"] = 0] = "NONE"; AnyAmbiguousAliases[AnyAmbiguousAliases["M1"] = 1] = "M1"; AnyAmbiguousAliases[AnyAmbiguousAliases["M2"] = 2] = "M2"; AnyAmbiguousAliases[AnyAmbiguousAliases["M3"] = 3] = "M3"; })(AnyAmbiguousAliases = AnyAmbiguousAliases || (AnyAmbiguousAliases = {})); export function unionToAnyAmbiguousAliases(type, accessor) { switch (AnyAmbiguousAliases[type]) { case 'NONE': return null; case 'M1': return accessor(new Monster()); case 'M2': return accessor(new Monster()); case 'M3': return accessor(new Monster()); default: return null; } } export function unionListToAnyAmbiguousAliases(type, accessor, index) { switch (AnyAmbiguousAliases[type]) { case 'NONE': return null; case 'M1': return accessor(index, new Monster()); case 'M2': return accessor(index, new Monster()); case 'M3': return accessor(index, new Monster()); default: return null; } }