// automatically generated by the FlatBuffers compiler, do not modify import { Monster as MyGame_Example2_Monster } from '../../my-game/example2/monster.js'; import { Monster } from '../../my-game/example/monster.js'; import { TestSimpleTableWithEnum } from '../../my-game/example/test-simple-table-with-enum.js'; export var Any; (function (Any) { Any[Any["NONE"] = 0] = "NONE"; Any[Any["Monster"] = 1] = "Monster"; Any[Any["TestSimpleTableWithEnum"] = 2] = "TestSimpleTableWithEnum"; Any[Any["MyGame_Example2_Monster"] = 3] = "MyGame_Example2_Monster"; })(Any = Any || (Any = {})); export function unionToAny(type, accessor) { switch (Any[type]) { case 'NONE': return null; case 'Monster': return accessor(new Monster()); case 'TestSimpleTableWithEnum': return accessor(new TestSimpleTableWithEnum()); case 'MyGame_Example2_Monster': return accessor(new MyGame_Example2_Monster()); default: return null; } } export function unionListToAny(type, accessor, index) { switch (Any[type]) { case 'NONE': return null; case 'Monster': return accessor(index, new Monster()); case 'TestSimpleTableWithEnum': return accessor(index, new TestSimpleTableWithEnum()); case 'MyGame_Example2_Monster': return accessor(index, new MyGame_Example2_Monster()); default: return null; } }