// automatically generated by the FlatBuffers compiler, do not modify /** * Composite components of Monster color. */ export var Color; (function (Color) { Color[Color["Red"] = 1] = "Red"; /** * \brief color Green * Green is bit_flag with value (1u << 1) */ Color[Color["Green"] = 2] = "Green"; /** * \brief color Blue (1u << 3) */ Color[Color["Blue"] = 8] = "Blue"; })(Color = Color || (Color = {}));