// automatically generated by the FlatBuffers compiler, do not modify import * as flatbuffers from 'flatbuffers'; export class Stat { constructor() { this.bb = null; this.bb_pos = 0; } __init(i, bb) { this.bb_pos = i; this.bb = bb; return this; } static getRootAsStat(bb, obj) { return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } static getSizePrefixedRootAsStat(bb, obj) { bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); return (obj || new Stat()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } id(optionalEncoding) { const offset = this.bb.__offset(this.bb_pos, 4); return offset ? this.bb.__string(this.bb_pos + offset, optionalEncoding) : null; } val() { const offset = this.bb.__offset(this.bb_pos, 6); return offset ? this.bb.readInt64(this.bb_pos + offset) : BigInt('0'); } mutate_val(value) { const offset = this.bb.__offset(this.bb_pos, 6); if (offset === 0) { return false; } this.bb.writeInt64(this.bb_pos + offset, value); return true; } count() { const offset = this.bb.__offset(this.bb_pos, 8); return offset ? this.bb.readUint16(this.bb_pos + offset) : 0; } mutate_count(value) { const offset = this.bb.__offset(this.bb_pos, 8); if (offset === 0) { return false; } this.bb.writeUint16(this.bb_pos + offset, value); return true; } static getFullyQualifiedName() { return 'MyGame.Example.Stat'; } static startStat(builder) { builder.startObject(3); } static addId(builder, idOffset) { builder.addFieldOffset(0, idOffset, 0); } static addVal(builder, val) { builder.addFieldInt64(1, val, BigInt('0')); } static addCount(builder, count) { builder.addFieldInt16(2, count, 0); } static endStat(builder) { const offset = builder.endObject(); return offset; } static createStat(builder, idOffset, val, count) { Stat.startStat(builder); Stat.addId(builder, idOffset); Stat.addVal(builder, val); Stat.addCount(builder, count); return Stat.endStat(builder); } serialize() { return this.bb.bytes(); } static deserialize(buffer) { return Stat.getRootAsStat(new flatbuffers.ByteBuffer(buffer)); } unpack() { return new StatT(this.id(), this.val(), this.count()); } unpackTo(_o) { _o.id = this.id(); _o.val = this.val(); _o.count = this.count(); } } export class StatT { constructor(id = null, val = BigInt('0'), count = 0) { this.id = id; this.val = val; this.count = count; } pack(builder) { const id = (this.id !== null ? builder.createString(this.id) : 0); return Stat.createStat(builder, id, this.val, this.count); } }