// automatically generated by the FlatBuffers compiler, do not modify import * as flatbuffers from 'flatbuffers'; import { TableA } from '../../table-a.js'; export class TableB { constructor() { this.bb = null; this.bb_pos = 0; } __init(i, bb) { this.bb_pos = i; this.bb = bb; return this; } static getRootAsTableB(bb, obj) { return (obj || new TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } static getSizePrefixedRootAsTableB(bb, obj) { bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); return (obj || new TableB()).__init(bb.readInt32(bb.position()) + bb.position(), bb); } a(obj) { const offset = this.bb.__offset(this.bb_pos, 4); return offset ? (obj || new TableA()).__init(this.bb.__indirect(this.bb_pos + offset), this.bb) : null; } static getFullyQualifiedName() { return 'MyGame.OtherNameSpace.TableB'; } static startTableB(builder) { builder.startObject(1); } static addA(builder, aOffset) { builder.addFieldOffset(0, aOffset, 0); } static endTableB(builder) { const offset = builder.endObject(); return offset; } static createTableB(builder, aOffset) { TableB.startTableB(builder); TableB.addA(builder, aOffset); return TableB.endTableB(builder); } serialize() { return this.bb.bytes(); } static deserialize(buffer) { return TableB.getRootAsTableB(new flatbuffers.ByteBuffer(buffer)); } unpack() { return new TableBT((this.a() !== null ? this.a().unpack() : null)); } unpackTo(_o) { _o.a = (this.a() !== null ? this.a().unpack() : null); } } export class TableBT { constructor(a = null) { this.a = a; } pack(builder) { const a = (this.a !== null ? this.a.pack(builder) : 0); return TableB.createTableB(builder, a); } }