// automatically generated by the FlatBuffers compiler, do not modify export class Unused { constructor() { this.bb = null; this.bb_pos = 0; } __init(i, bb) { this.bb_pos = i; this.bb = bb; return this; } a() { return this.bb.readInt32(this.bb_pos); } mutate_a(value) { this.bb.writeInt32(this.bb_pos + 0, value); return true; } static getFullyQualifiedName() { return 'MyGame.OtherNameSpace.Unused'; } static sizeOf() { return 4; } static createUnused(builder, a) { builder.prep(4, 4); builder.writeInt32(a); return builder.offset(); } unpack() { return new UnusedT(this.a()); } unpackTo(_o) { _o.a = this.a(); } } export class UnusedT { constructor(a = 0) { this.a = a; } pack(builder) { return Unused.createUnused(builder, this.a); } }