import * as flatbuffers from 'flatbuffers'; export declare class FallingTub implements flatbuffers.IUnpackableObject { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): FallingTub; weight(): number; mutate_weight(value: number): boolean; static getFullyQualifiedName(): string; static sizeOf(): number; static createFallingTub(builder: flatbuffers.Builder, weight: number): flatbuffers.Offset; unpack(): FallingTubT; unpackTo(_o: FallingTubT): void; } export declare class FallingTubT implements flatbuffers.IGeneratedObject { weight: number; constructor(weight?: number); pack(builder: flatbuffers.Builder): flatbuffers.Offset; }