import * as flatbuffers from 'flatbuffers'; import { AttackerT } from './attacker.js'; import { BookReaderT } from './book-reader.js'; import { Character } from './character.js'; import { RapunzelT } from './rapunzel.js'; export declare class Movie implements flatbuffers.IUnpackableObject { bb: flatbuffers.ByteBuffer | null; bb_pos: number; __init(i: number, bb: flatbuffers.ByteBuffer): Movie; static getRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie; static getSizePrefixedRootAsMovie(bb: flatbuffers.ByteBuffer, obj?: Movie): Movie; static bufferHasIdentifier(bb: flatbuffers.ByteBuffer): boolean; mainCharacterType(): Character; mainCharacter(obj: any | string): any | string | null; charactersType(index: number): Character | null; charactersTypeLength(): number; charactersTypeArray(): Uint8Array | null; characters(index: number, obj: any | string): any | string | null; charactersLength(): number; static getFullyQualifiedName(): string; static startMovie(builder: flatbuffers.Builder): void; static addMainCharacterType(builder: flatbuffers.Builder, mainCharacterType: Character): void; static addMainCharacter(builder: flatbuffers.Builder, mainCharacterOffset: flatbuffers.Offset): void; static addCharactersType(builder: flatbuffers.Builder, charactersTypeOffset: flatbuffers.Offset): void; static createCharactersTypeVector(builder: flatbuffers.Builder, data: Character[]): flatbuffers.Offset; static startCharactersTypeVector(builder: flatbuffers.Builder, numElems: number): void; static addCharacters(builder: flatbuffers.Builder, charactersOffset: flatbuffers.Offset): void; static createCharactersVector(builder: flatbuffers.Builder, data: flatbuffers.Offset[]): flatbuffers.Offset; static startCharactersVector(builder: flatbuffers.Builder, numElems: number): void; static endMovie(builder: flatbuffers.Builder): flatbuffers.Offset; static finishMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void; static finishSizePrefixedMovieBuffer(builder: flatbuffers.Builder, offset: flatbuffers.Offset): void; static createMovie(builder: flatbuffers.Builder, mainCharacterType: Character, mainCharacterOffset: flatbuffers.Offset, charactersTypeOffset: flatbuffers.Offset, charactersOffset: flatbuffers.Offset): flatbuffers.Offset; unpack(): MovieT; unpackTo(_o: MovieT): void; } export declare class MovieT implements flatbuffers.IGeneratedObject { mainCharacterType: Character; mainCharacter: AttackerT | BookReaderT | RapunzelT | string | null; charactersType: (Character)[]; characters: (AttackerT | BookReaderT | RapunzelT | string)[]; constructor(mainCharacterType?: Character, mainCharacter?: AttackerT | BookReaderT | RapunzelT | string | null, charactersType?: (Character)[], characters?: (AttackerT | BookReaderT | RapunzelT | string)[]); pack(builder: flatbuffers.Builder): flatbuffers.Offset; }