init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb)); } public static function MovieIdentifier() { return "MOVI"; } public static function MovieBufferHasIdentifier(ByteBuffer $buf) { return self::__has_identifier($buf, self::MovieIdentifier()); } /** * @param int $_i offset * @param ByteBuffer $_bb * @return Movie **/ public function init($_i, ByteBuffer $_bb) { $this->bb_pos = $_i; $this->bb = $_bb; return $this; } /** * @return byte */ public function getMainCharacterType() { $o = $this->__offset(4); return $o != 0 ? $this->bb->getByte($o + $this->bb_pos) : \Character::NONE; } /** * @returnint */ public function getMainCharacter($obj) { $o = $this->__offset(6); return $o != 0 ? $this->__union($obj, $o) : null; } /** * @param int offset * @return byte */ public function getCharactersType($j) { $o = $this->__offset(8); return $o != 0 ? $this->bb->getByte($this->__vector($o) + $j * 1) : \Character::NONE; } /** * @return int */ public function getCharactersTypeLength() { $o = $this->__offset(8); return $o != 0 ? $this->__vector_len($o) : 0; } /** * @param int offset * @return Table */ public function getCharacters($j, $obj) { $o = $this->__offset(10); return $o != 0 ? $this->__union($obj, $this->__vector($o) + $j * 4 - $this->bb_pos) : null; } /** * @return int */ public function getCharactersLength() { $o = $this->__offset(10); return $o != 0 ? $this->__vector_len($o) : 0; } /** * @param FlatBufferBuilder $builder * @return void */ public static function startMovie(FlatBufferBuilder $builder) { $builder->StartObject(4); } /** * @param FlatBufferBuilder $builder * @return Movie */ public static function createMovie(FlatBufferBuilder $builder, $main_character_type, $main_character, $characters_type, $characters) { $builder->startObject(4); self::addMainCharacterType($builder, $main_character_type); self::addMainCharacter($builder, $main_character); self::addCharactersType($builder, $characters_type); self::addCharacters($builder, $characters); $o = $builder->endObject(); return $o; } /** * @param FlatBufferBuilder $builder * @param byte * @return void */ public static function addMainCharacterType(FlatBufferBuilder $builder, $mainCharacterType) { $builder->addByteX(0, $mainCharacterType, 0); } public static function addMainCharacter(FlatBufferBuilder $builder, $offset) { $builder->addOffsetX(1, $offset, 0); } /** * @param FlatBufferBuilder $builder * @param VectorOffset * @return void */ public static function addCharactersType(FlatBufferBuilder $builder, $charactersType) { $builder->addOffsetX(2, $charactersType, 0); } /** * @param FlatBufferBuilder $builder * @param array offset array * @return int vector offset */ public static function createCharactersTypeVector(FlatBufferBuilder $builder, array $data) { $builder->startVector(1, count($data), 1); for ($i = count($data) - 1; $i >= 0; $i--) { $builder->putByte($data[$i]); } return $builder->endVector(); } /** * @param FlatBufferBuilder $builder * @param int $numElems * @return void */ public static function startCharactersTypeVector(FlatBufferBuilder $builder, $numElems) { $builder->startVector(1, $numElems, 1); } /** * @param FlatBufferBuilder $builder * @param VectorOffset * @return void */ public static function addCharacters(FlatBufferBuilder $builder, $characters) { $builder->addOffsetX(3, $characters, 0); } /** * @param FlatBufferBuilder $builder * @param array offset array * @return int vector offset */ public static function createCharactersVector(FlatBufferBuilder $builder, array $data) { $builder->startVector(4, count($data), 4); for ($i = count($data) - 1; $i >= 0; $i--) { $builder->putOffset($data[$i]); } return $builder->endVector(); } /** * @param FlatBufferBuilder $builder * @param int $numElems * @return void */ public static function startCharactersVector(FlatBufferBuilder $builder, $numElems) { $builder->startVector(4, $numElems, 4); } /** * @param FlatBufferBuilder $builder * @return int table offset */ public static function endMovie(FlatBufferBuilder $builder) { $o = $builder->endObject(); return $o; } public static function finishMovieBuffer(FlatBufferBuilder $builder, $offset) { $builder->finish($offset, "MOVI"); } }