// automatically generated by the FlatBuffers compiler, do not modify import flatbuffers namespace flatbuffers.goldens class Galaxy class Universe class Galaxy : flatbuffers.handle def num_stars() -> int: return flatbuffers.field_int64(buf_, pos_, 4, 0) def GetRootAsGalaxy(buf:string): return Galaxy { buf, flatbuffers.indirect(buf, 0) } struct GalaxyBuilder: b_:flatbuffers.builder def start(): b_.StartObject(1) return this def add_num_stars(num_stars:int): b_.PrependInt64Slot(0, num_stars, 0) return this def end(): return b_.EndObject() class Universe : flatbuffers.handle def age() -> float: return flatbuffers.field_float64(buf_, pos_, 4, 0.0) def galaxies(i:int) -> flatbuffers.goldens.Galaxy: return flatbuffers.goldens.Galaxy { buf_, flatbuffers.indirect(buf_, flatbuffers.field_vector(buf_, pos_, 6) + i * 4) } def galaxies_length() -> int: return flatbuffers.field_vector_len(buf_, pos_, 6) def GetRootAsUniverse(buf:string): return Universe { buf, flatbuffers.indirect(buf, 0) } struct UniverseBuilder: b_:flatbuffers.builder def start(): b_.StartObject(2) return this def add_age(age:float): b_.PrependFloat64Slot(0, age, 0.0) return this def add_galaxies(galaxies:flatbuffers.offset): b_.PrependUOffsetTRelativeSlot(1, galaxies) return this def end(): return b_.EndObject() def UniverseStartGalaxiesVector(b_:flatbuffers.builder, n_:int): b_.StartVector(4, n_, 4) def UniverseCreateGalaxiesVector(b_:flatbuffers.builder, v_:[flatbuffers.offset]): b_.StartVector(4, v_.length, 4) reverse(v_) e_: b_.PrependUOffsetTRelative(e_) return b_.EndVector(v_.length)