/*
Copyright (C) 2014 Abhinav Baid
This file is part of FLINT.
FLINT is free software: you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License (LGPL) as published
by the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version. See .
*/
#ifndef D_VEC_H
#define D_VEC_H
#ifdef D_VEC_INLINES_C
#define D_VEC_INLINE FLINT_DLL
#else
#define D_VEC_INLINE static __inline__
#endif
#include
#include "double_extras.h"
#include "flint.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Memory management *******************************************************/
FLINT_DLL double * _d_vec_init(slong len);
FLINT_DLL void _d_vec_clear(double * vec);
/* Randomisation ***********************************************************/
FLINT_DLL void _d_vec_randtest(double * f, flint_rand_t state,
slong len, slong minexp, slong maxexp);
/* Assignment and basic manipulation ***************************************/
FLINT_DLL void _d_vec_set(double * vec1, const double * vec2, slong len2);
FLINT_DLL void _d_vec_zero(double * vec, slong len);
/* Comparison **************************************************************/
FLINT_DLL int _d_vec_equal(const double * vec1, const double * vec2, slong len);
FLINT_DLL int _d_vec_approx_equal(const double * vec1, const double * vec2, slong len, double eps);
FLINT_DLL int _d_vec_is_zero(const double * vec, slong len);
FLINT_DLL int _d_vec_is_approx_zero(const double * vec, slong len, double eps);
/* Addition ****************************************************************/
FLINT_DLL void _d_vec_add(double * res, const double * vec1, const double * vec2, slong len2);
FLINT_DLL void _d_vec_sub(double * res, const double * vec1, const double * vec2, slong len2);
/* Dot product and norm **************************************/
FLINT_DLL double _d_vec_dot(const double * vec1, const double * vec2, slong len2);
FLINT_DLL double _d_vec_norm(const double * vec, slong len);
FLINT_DLL double _d_vec_dot_heuristic(const double * vec1, const double * vec2, slong len2, double * err);
FLINT_DLL double _d_vec_dot_thrice(const double * vec1, const double * vec2, slong len2, double * err);
#ifdef __cplusplus
}
#endif
#endif