/* Copyright (C) 2014 Abhinav Baid This file is part of FLINT. FLINT is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. See . */ #ifndef D_VEC_H #define D_VEC_H #ifdef D_VEC_INLINES_C #define D_VEC_INLINE FLINT_DLL #else #define D_VEC_INLINE static __inline__ #endif #include #include "double_extras.h" #include "flint.h" #ifdef __cplusplus extern "C" { #endif /* Memory management *******************************************************/ FLINT_DLL double * _d_vec_init(slong len); FLINT_DLL void _d_vec_clear(double * vec); /* Randomisation ***********************************************************/ FLINT_DLL void _d_vec_randtest(double * f, flint_rand_t state, slong len, slong minexp, slong maxexp); /* Assignment and basic manipulation ***************************************/ FLINT_DLL void _d_vec_set(double * vec1, const double * vec2, slong len2); FLINT_DLL void _d_vec_zero(double * vec, slong len); /* Comparison **************************************************************/ FLINT_DLL int _d_vec_equal(const double * vec1, const double * vec2, slong len); FLINT_DLL int _d_vec_approx_equal(const double * vec1, const double * vec2, slong len, double eps); FLINT_DLL int _d_vec_is_zero(const double * vec, slong len); FLINT_DLL int _d_vec_is_approx_zero(const double * vec, slong len, double eps); /* Addition ****************************************************************/ FLINT_DLL void _d_vec_add(double * res, const double * vec1, const double * vec2, slong len2); FLINT_DLL void _d_vec_sub(double * res, const double * vec1, const double * vec2, slong len2); /* Dot product and norm **************************************/ FLINT_DLL double _d_vec_dot(const double * vec1, const double * vec2, slong len2); FLINT_DLL double _d_vec_norm(const double * vec, slong len); FLINT_DLL double _d_vec_dot_heuristic(const double * vec1, const double * vec2, slong len2, double * err); FLINT_DLL double _d_vec_dot_thrice(const double * vec1, const double * vec2, slong len2, double * err); #ifdef __cplusplus } #endif #endif