/*
Copyright (C) 2020 Daniel Schultz
This file is part of FLINT.
FLINT is free software: you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License (LGPL) as published
by the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version. See .
*/
#include
#include
#include "fmpz_mod_poly.h"
#include "profiler.h"
int main(void)
{
slong i, j, d, r;
flint_rand_t state;
fmpz_t p, t;
fmpz_mod_ctx_t ctx;
fmpz_mod_poly_t a, b, c;
fmpz_mod_poly_factor_t f;
timeit_t timer;
flint_randinit(state);
fmpz_init_set_ui(p, 1);
fmpz_init(t);
fmpz_mod_ctx_init(ctx, p);
fmpz_mod_poly_init(a, ctx);
fmpz_mod_poly_init(b, ctx);
fmpz_mod_poly_init(c, ctx);
fmpz_mod_poly_factor_init(f, ctx);
while (fmpz_bits(p) < 100)
{
if (fmpz_cmp_ui(p, 10) > 0)
{
fmpz_sqrt(t, p);
fmpz_sqrt(t, t);
fmpz_sqrt(t, t);
fmpz_add_ui(t, t, 1);
fmpz_mul(p, p, t);
}
fmpz_nextprime(p, p, 0);
fmpz_mod_ctx_set_modulus(ctx, p);
flint_printf("++++++++++ p = ");
fmpz_print(p);
flint_printf(" ++++++++++\n");
for (d = 2; d <= 5; d++)
{
flint_printf("d = %wd: ", d);
fmpz_mod_poly_randtest_monic_irreducible(a, state, d + 1, ctx);
for (r = 1; r <= 10; r++)
{
slong reps = a->length + 1;
reps = 1000000/reps/reps/fmpz_bits(p);
fmpz_mod_poly_randtest_monic_irreducible(b, state, d + 1, ctx);
fmpz_mod_poly_mul(a, a, b, ctx);
timeit_start(timer);
for (i = 0; i <= reps; i++)
fmpz_mod_poly_factor(f, a, ctx);
timeit_stop(timer);
flint_printf(" %06wd", timer->wall*100/reps);
fflush(stdout);
fmpz_mod_poly_one(c, ctx);
for (i = 0; i < f->num; i++)
{
if (fmpz_mod_poly_degree(f->poly + i, ctx) != d)
{
flint_printf("!!! oops !!!");
flint_abort();
}
for (j = 0; j < f->exp[i]; j++)
fmpz_mod_poly_mul(c, c, f->poly + i, ctx);
}
if (!fmpz_mod_poly_equal(c, a, ctx))
{
flint_printf("!!! oops !!!");
flint_abort();
}
}
flint_printf("\n");
}
}
fmpz_mod_poly_clear(a, ctx);
fmpz_mod_poly_clear(b, ctx);
fmpz_mod_poly_clear(c, ctx);
fmpz_mod_poly_factor_clear(f, ctx);
fmpz_mod_ctx_clear(ctx);
fmpz_clear(p);
fmpz_clear(t);
flint_randclear(state);
return 0;
}