/* Copyright (C) 2011 Sebastian Pancratz This file is part of FLINT. FLINT is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. See . */ #include "fmpz_mat.h" #include "padic_mat.h" void padic_mat_randtest(padic_mat_t mat, flint_rand_t state, const padic_ctx_t ctx) { if (!padic_mat_is_empty(mat)) { const slong N = padic_mat_prec(mat); slong i, j, min, max; fmpz_t pow; if (N > 0) { min = - ((N + 9) / 10); max = N; } else if (N < 0) { min = N - ((-N + 9) / 10); max = N; } else /* ctx->N == 0 */ { min = -10; max = 0; } padic_mat_val(mat) = n_randint(state, max - min) + min; fmpz_init(pow); fmpz_pow_ui(pow, ctx->p, N - padic_mat_val(mat)); for (i = 0; i < padic_mat(mat)->r; i++) for (j = 0; j < padic_mat(mat)->c; j++) fmpz_randm(padic_mat_entry(mat, i, j), state, pow); fmpz_clear(pow); _padic_mat_canonicalise(mat, ctx); } }