/* Copyright (C) 2009 William Hart Copyright (C) 2011 Sebastian Pancratz This file is part of FLINT. FLINT is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. See . */ #include #include "flint.h" #include "ulong_extras.h" mp_limb_t n_sqrtmod(mp_limb_t a, mp_limb_t p) { slong i, r, m, iter; mp_limb_t p1, k, b, g, bpow, gpow, res; mp_limb_t pinv; if (a <= 1) { return a; } /* just do a brute force search */ if (p < 600) { mp_limb_t t, t2; if (p > 50 && n_jacobi_unsigned(a, p) == -1) return 0; t = t2 = 0; while (t < (p - 1) / 2) { t2 = n_addmod(t2, 2*t + 1, p); t++; if (t2 == a) return t; } return 0; } pinv = n_preinvert_limb(p); if (n_jacobi_unsigned(a, p) == -1) return 0; if ((p & UWORD(3)) == 3) { return n_powmod2_ui_preinv(a, (p + 1)/4, p, pinv); /* p == 2^B - 1 isn't prime */ } if ((p & UWORD(7)) == 5) { b = n_powmod2_ui_preinv(a, (p + 3)/8, p, pinv); /* p == 2^B - 3 isn't prime */ g = n_mulmod2_preinv(b, b, p, pinv); if (g == a) return b; g = n_powmod2_ui_preinv(2, (p - 1)/4, p, pinv); return n_mulmod2_preinv(g, b, p, pinv); } r = 0; p1 = p - 1; do { p1 >>= UWORD(1); r++; } while ((p1 & UWORD(1)) == 0); b = n_powmod2_ui_preinv(a, p1, p, pinv); for (k = 3; ; k+=2) /* 2 is a quadratic residue mod p = 8k + 1 */ { if (n_jacobi_unsigned(k, p) == -1) break; } g = n_powmod2_ui_preinv(k, p1, p, pinv); res = n_powmod2_ui_preinv(a, (p1 + 1) / 2, p, pinv); iter = r - 1; /* maximum number of iterations possible if p is prime */ while (b != 1) { bpow = b; m = 0; do { bpow = n_mulmod2_preinv(bpow, bpow, p, pinv); m++; } while (m < r && bpow != 1); gpow = g; for (i = 1; i < r - m; i++) { gpow = n_mulmod2_preinv(gpow, gpow, p, pinv); } res = n_mulmod2_preinv(res, gpow, p, pinv); g = n_mulmod2_preinv(gpow, gpow, p, pinv); b = n_mulmod2_preinv(b, g, p, pinv); r = m; if (iter-- == 0) return 0; /* too many iterations, p is not prime, prevents hang */ } return res; }