use fltk::{ app, button::*, group::{Flex, Tabs}, input::Input, menu::{Choice, MenuButton}, output::Output, prelude::{GroupExt, InputExt, MenuExt, WidgetBase, WidgetExt, WindowExt}, window::Window, }; fn draw_gallery() { let mut tab = Tabs::default_fill(); let mut grp1 = Flex::default_fill().with_label("Tab1\t\t").row(); let mut col = Flex::default().column(); grp1.fixed(&col, 160); col.set_pad(10); col.set_margin(10); let _but1 = Button::default().with_label("Button"); let _but2 = RoundButton::default().with_label("Round"); let _but3 = CheckButton::default().with_label("Check"); let _but4 = LightButton::default().with_label("Light"); let mut but5 = MenuButton::default().with_label("Menu"); but5.add_choice("Hello|World|From|Rust"); let _but6 = ReturnButton::default().with_label("Return"); let mut chce = Choice::default(); chce.add_choice("Hello"); let _inp = Input::default(); let mut out = Output::default(); out.set_value("output"); col.end(); grp1.end(); let grp2 = Flex::default_fill().with_label("Tab2\t\t").row(); grp2.end(); tab.end(); tab.auto_layout(); } fn main() { let app = app::App::default().with_scheme(app::Scheme::Gtk); app::background(221, 221, 221); let mut wind = Window::default() .with_size(500, 450) .with_label("Tabs") .center_screen(); draw_gallery(); wind.make_resizable(true); wind.end(); wind.show(); app.run().unwrap(); }