use fltk::{prelude::*, *}; use fltk_decl::{DeclarativeApp, Widget}; // use the extension you require! const PATH: &str = "examples/gui.json"; #[derive(Clone, Copy)] struct State { count: i32, } impl State { pub fn increment(&mut self, val: i32) { let mut result: frame::Frame = app::widget_from_id("result").unwrap(); self.count += val; result.set_label(&self.count.to_string()); } } fn btn_cb(b: &mut button::Button) { let state = app::GlobalState::::get(); let val = if b.label() == "Inc" { 1 } else { -1 }; state.with(move |s| s.increment(val)); } fn load_fn(path: &'static str) -> Option { let s = std::fs::read_to_string(path).ok()?; serde_json5::from_str(&s).map_err(|e| eprintln!("{e}")).ok() } fn main() { app::GlobalState::new(State { count: 0 }); DeclarativeApp::new(200, 300, "MyApp", PATH, load_fn) .run(|_win| { app::set_scheme(app::Scheme::Oxy); if let Some(mut btn) = app::widget_from_id::("inc") { btn.set_callback(btn_cb); } if let Some(mut btn) = app::widget_from_id::("dec") { btn.set_callback(btn_cb); } }) .unwrap(); }