//
// Clock header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2017 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
/* \file
Fl_Clock, Fl_Clock_Output widgets . */
#ifndef Fl_Clock_H
#define Fl_Clock_H
#ifndef Fl_Widget_H
#include "Fl_Widget.H"
#endif
// Values for type():
// Please change doxygen documentation below (class Fl_Clock_Output)
// accordingly as well when changing the following type values:
#define FL_SQUARE_CLOCK 0 /**< type() of Square Clock variant */
#define FL_ROUND_CLOCK 1 /**< type() of Round Clock variant */
#define FL_ANALOG_CLOCK FL_SQUARE_CLOCK /**< An analog clock is square */
#define FL_DIGITAL_CLOCK FL_SQUARE_CLOCK /**< Not yet implemented */
// fabien: Please keep the horizontal formatting of both images in class desc,
// don't lose vertical space for nothing!
/**
\class Fl_Clock_Output
\brief This widget can be used to display a program-supplied time.
The time shown on the clock is not updated. To display the current time,
use Fl_Clock instead.
\htmlonly
type() FL_SQUARE_CLOCK and FL_ROUND_CLOCK \endhtmlonly
\image html clock.png
\htmlonly | \endhtmlonly
\image html round_clock.png
\htmlonly |
\endhtmlonly
\image latex clock.png "FL_SQUARE_CLOCK type" width=4cm
\image latex round_clock.png "FL_ROUND_CLOCK type" width=4cm
Values for clock type() (\#include \):
\code
#define FL_SQUARE_CLOCK 0 // Square Clock variant
#define FL_ROUND_CLOCK 1 // Round Clock variant
#define FL_ANALOG_CLOCK FL_SQUARE_CLOCK // An analog clock is square
#define FL_DIGITAL_CLOCK FL_SQUARE_CLOCK // Not yet implemented
\endcode
*/
class FL_EXPORT Fl_Clock_Output : public Fl_Widget {
int hour_, minute_, second_;
ulong value_;
int shadow_; // draw shadows of hands
void drawhands(Fl_Color,Fl_Color); // part of draw
protected:
void draw();
void draw(int X, int Y, int W, int H);
public:
Fl_Clock_Output(int X, int Y, int W, int H, const char *L = 0);
void value(ulong v); // set to this Unix time
void value(int H, int m, int s);
/**
Returns the displayed time.
Returns the time in seconds since the UNIX epoch (January 1, 1970).
\see value(ulong)
*/
ulong value() const {return value_;}
/**
Returns the displayed hour (0 to 23).
\see value(), minute(), second()
*/
int hour() const {return hour_;}
/**
Returns the displayed minute (0 to 59).
\see value(), hour(), second()
*/
int minute() const {return minute_;}
/**
Returns the displayed second (0 to 60, 60=leap second).
\see value(), hour(), minute()
*/
int second() const {return second_;}
/**
Returns the shadow drawing mode of the hands.
\returns shadow drawing mode of the hands
\retval 0 no shadows
\retval 1 draw shadows of hands (default)
*/
int shadow() const {return shadow_;}
/**
Sets the shadow drawing mode of the hands.
Enables (1) or disables (0) drawing the hands with shadows.
Values except 0 and 1 are reserved for future extensions and
yield undefined behavior.
The default is to draw the shadows (1).
\param[in] mode 1 = shadows (default), 0 = no shadows
*/
void shadow(int mode) { shadow_ = mode ? 1 : 0; }
};
// a Fl_Clock displays the current time always by using a timeout:
/**
\class Fl_Clock
\brief This widget provides a round analog clock display.
Fl_Clock is provided for Forms compatibility.
It installs a 1-second timeout callback using Fl::add_timeout().
You can choose the rounded or square type of the clock with type().
Please see Fl_Clock_Output widget for applicable values.
\htmlonly
type() FL_SQUARE_CLOCK and FL_ROUND_CLOCK \endhtmlonly
\image html clock.png
\htmlonly | \endhtmlonly
\image html round_clock.png
\htmlonly |
\endhtmlonly
\image latex clock.png "FL_SQUARE_CLOCK type" width=4cm
\image latex round_clock.png "FL_ROUND_CLOCK type" width=4cm
\see class Fl_Clock_Output
*/
class FL_EXPORT Fl_Clock : public Fl_Clock_Output {
public:
int handle(int);
Fl_Clock(int X, int Y, int W, int H, const char *L = 0);
Fl_Clock(uchar t, int X, int Y, int W, int H, const char *L);
~Fl_Clock();
};
#endif