#include // Fl_init_all #include #include #include // EventNames, Event_PUSH #include #include #include Fl_Window *win; int cb(Fl_Widget *w, int e, void *data) { switch (e) { case Fl_Event_Push: Fl_handle(31, win); // return 1 when handled, 0 otherwise return 1; default: return 0; } } int box_cb(Fl_Widget *w, int e, void *data) { switch (e) { case 31: Fl_Box_set_label((Fl_Box *)w, "Pushed"); // return 1 when handled, 0 otherwise return 1; default: return 0; } } int main() { win = Fl_Window_new(100, 100, 400, 300, NULL); Fl_Box *f = Fl_Box_new(0, 0, 400, 200, NULL); Fl_Button *b = Fl_Button_new(160, 210, 80, 40, "Click me"); Fl_Window_end(win); Fl_Window_show(win); Fl_Box_handle(f, box_cb, NULL); Fl_Button_handle(b, cb, NULL); return Fl_run(); }