# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "forged-in-lost-lands" version = "0.3.52" authors = ["Gabriel Bernardo"] build = false include = [ "README.md", "LICENSE", "examples/*", "features/*", "src/*", "Cargo.toml", "Cargo.lock", ] autobins = false autoexamples = false autotests = false autobenches = false description = "Forged in Lost Lands is a simple game engine built in Rust that focuses on data control and ease of use" readme = "README.md" keywords = [ "entity-component", "entity", "component", "ease-of-use", ] categories = [ "data-structures", "development-tools", "game-development", ] license = "MIT" repository = "https://github.com/GabrielBernardoDaSilva/forged-in-lost-lands" [lib] name = "forged_in_lost_lands" path = "src/lib.rs" [[example]] name = "basic" path = "examples/basic.rs" [dependencies.nalgebra-glm] version = "0.18.0" [dependencies.prime-derived] version = "0.3.3" [dependencies.prime-forge] version = "0.3.5"