[package] name = "forky_play" version = { workspace = true } edition = { workspace = true } authors = { workspace = true } documentation = { workspace = true } license = { workspace = true } readme = { workspace = true } description = { workspace = true } repository = { workspace = true } [features] shader_debug = [] shader_debug_internal = [] [dependencies] ### Internal ### forky_core = { workspace = true } forky_bevy = { workspace = true } ### Game ### # bevy = { workspace = true } # bevy-inspector-egui = { workspace = true } # bevy_rapier3d = { workspace = true } # bevy_mod_debugdump = { workspace = true } # wgpu = { workspace = true } ### Utility ### strum = { workspace = true } strum_macros = { workspace = true } extend = { workspace = true } anyhow = { workspace = true } petgraph = { workspace = true } bytemuck = { workspace = true } [target.'cfg(target_arch = "wasm32")'.dependencies] forky_web = { workspace = true } [dev-dependencies] sweet = { workspace = true } # forky_fs = {workspace = true } [[example]] name = "test_forky_play" required-features = ["sweet/bevy"] path = "test/sweet.rs" # rustflags = ["-C", "link-arg=-fuse-ld=lld"] ### Optimization https://bevyengine.org/learn/book/getting-started/setup/ # [profile.dev] # opt-level = 1 # [profile.dev.package."*"] # opt-level = 3 # [target.x86_64-pc-windows-msvc] # linker = "rust-lld.exe" # rustflags = ["-Zshare-generics=n"]