use bevy::prelude::*; use forky_play::*; fn main() { let mut app = App::new(); app.__() .add_plugins(plugins::ForkyFullPlugin::default()) .add_plugins(spline::SplinePlugin) .add_systems(Startup, setup) .run(); } fn setup( mut graph_lookup: ResMut, mut materials: ResMut>, ) { let material = materials.add(materials::UvMaterial::default()); graph_lookup.create_graph(material); }