# foxglove_msgs/SceneEntity # A visual element in a 3D scene. An entity may be composed of multiple primitives which all share the same frame of reference. # Generated by https://github.com/foxglove/schemas # Timestamp of the entity time timestamp # Frame of reference string frame_id # Identifier for the entity. A entity will replace any prior entity on the same topic with the same `id`. string id # Length of time (relative to `timestamp`) after which the entity should be automatically removed. Zero value indicates the entity should remain visible until it is replaced or deleted. duration lifetime # Whether the entity should keep its location in the fixed frame (false) or follow the frame specified in `frame_id` as it moves relative to the fixed frame (true) bool frame_locked # Additional user-provided metadata associated with the entity. Keys must be unique. foxglove_msgs/KeyValuePair[] metadata # Arrow primitives foxglove_msgs/ArrowPrimitive[] arrows # Cube primitives foxglove_msgs/CubePrimitive[] cubes # Sphere primitives foxglove_msgs/SpherePrimitive[] spheres # Cylinder primitives foxglove_msgs/CylinderPrimitive[] cylinders # Line primitives foxglove_msgs/LinePrimitive[] lines # Triangle list primitives foxglove_msgs/TriangleListPrimitive[] triangles # Text primitives foxglove_msgs/TextPrimitive[] texts # Model primitives foxglove_msgs/ModelPrimitive[] models