[default_upgrade] name = "Ammunition Factory" build_costs = [ { material = "ProcessedConstructionMaterials", cost = 25 } ] [[default_upgrade.production_channels]] power = 4 rate = 25 inputs = [ { material = "ConstructionMaterials", value = 1 }, { material = "HeavyExplosiveMaterials", value = 1 } ] outputs = [ { material = "FlameAmmo", value = 1 } ] [[default_upgrade.production_channels]] power = 4 rate = 25 inputs = [ { material = "ConstructionMaterials", value = 5 }, { material = "HeavyExplosiveMaterials", value = 6 } ] outputs = [ { material = "Shell250MM", value = 1 } ] [upgrades."RocketFactory"] name = "RocketFactory" build_costs = [ { material = "ProcessedConstructionMaterials", cost = 35 } ] parent = "Ammunition Factory" [[upgrades."RocketFactory".production_channels]] power = 4 rate = 25 inputs = [ { material = "ConstructionMaterials", value = 2 }, { material = "HeavyExplosiveMaterials", value = 1 } ] outputs = [ { material = "Rocket3CHighExplosive", value = 1 } ] [[upgrades."RocketFactory".production_channels]] power = 4 rate = 25 inputs = [ { material = "ConstructionMaterials", value = 2 }, { material = "HeavyExplosiveMaterials", value = 1 } ] outputs = [ { material = "Rocket4CFire", value = 1 } ] [upgrades."LargeShellFactory"] name = "LargeShellFactory" build_costs = [ { material = "ProcessedConstructionMaterials", cost = 175 } ] parent = "Ammunition Factory" [[upgrades."LargeShellFactory".production_channels]] power = 4 rate = 25 inputs = [ { material = "ConstructionMaterials", value = 2 }, { material = "HeavyExplosiveMaterials", value = 2 } ] outputs = [ { material = "Shell75MM", value = 1 } ] [[upgrades."LargeShellFactory".production_channels]] power = 4 rate = 25 inputs = [ { material = "ConstructionMaterials", value = 2 }, { material = "HeavyExplosiveMaterials", value = 2 } ] outputs = [ { material = "Shell945MM", value = 1 } ] [[upgrades."LargeShellFactory".production_channels]] power = 6 rate = 25 inputs = [ { material = "ConstructionMaterials", value = 4 }, { material = "HeavyExplosiveMaterials", value = 6 } ] outputs = [ { material = "Shell300MM", value = 1 } ] [[upgrades."LargeShellFactory".production_channels]] power = 4 rate = 15 inputs = [ { material = "ConstructionMaterials", value = 2 }, { material = "ExplosiveMaterials", value = 3 } ] outputs = [ { material = "Shell120MM", value = 1 } ] [[upgrades."LargeShellFactory".production_channels]] power = 4 rate = 20 inputs = [ { material = "ConstructionMaterials", value = 3 }, { material = "HeavyExplosiveMaterials", value = 2 } ] outputs = [ { material = "Shell150MM", value = 1 } ]