# FrameTimer A rust drop in frame timer BETA VERSION This is a frame timer for rust, meant to be used to insure that game loops stay to a certain rate It is meant to be as simple as can be First create it like this ~~~rust let mut frame_timer: FrameTimer = FrameTimer::new(); ~~~ At the start of your game loop call ~~~rust frame_timer.frame_start(); ~~~ At the end of your game loop call ~~~rust frame_timer.frame_end(); ~~~ and that will limit your game to 60 frames a second Future features 1. Add in a delta frame calculation and varible 2. Make the frame timer smarter so that it may account for inconsistent sleep times 3. Open to suggestions