# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" rust-version = "1.74" name = "franim" version = "0.1.1" authors = ["Jonathan Cornaz"] build = false autobins = false autoexamples = false autotests = false autobenches = false description = "A frame animation library for `no_std` game-development" readme = "README.md" keywords = [ "no_std", "gamedev", "animation", ] categories = [ "no-std", "game-development", ] license = "Unlicense" repository = "https://github.com/jcornaz/franim" [package.metadata.docs.rs] all-features = true rustdoc-args = [ "--cfg", "docsrs", ] [lib] name = "franim" path = "src/lib.rs" [[test]] name = "spec" path = "tests/spec.rs" [dependencies] [dev-dependencies.rstest] version = "0.21.0" default-features = false [features] default = ["std"] std = [] [lints.clippy] exhaustive_enums = "warn" exhaustive_structs = "warn" [lints.clippy.pedantic] level = "warn" priority = -1 [lints.rust] missing_docs = "warn" private_bounds = "warn" private_interfaces = "warn" unsafe_code = "deny"