# # Try to find GLEW library and include path. # Once done this will define # # GLEW_FOUND # GLEW_INCLUDE_PATH # GLEW_LIBRARY # IF (WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h $ENV{PROGRAMFILES}/GLEW/include ${GLEW_ROOT_DIR}/include DOC "The directory where GL/glew.h resides") FIND_LIBRARY( GLEW_LIBRARY NAMES glew GLEW glew32 glew32s PATHS $ENV{PROGRAMFILES}/GLEW/lib ${GLEW_ROOT_DIR}/lib ${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin ${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib DOC "The GLEW library") ELSE (WIN32) FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h /usr/include /usr/local/include /sw/include /opt/local/include ${GLEW_ROOT_DIR}/include DOC "The directory where GL/glew.h resides") # Prefer the static library. FIND_LIBRARY( GLEW_LIBRARY NAMES libGLEW.a GLEW PATHS /usr/lib64 /usr/lib /usr/local/lib64 /usr/local/lib /sw/lib /opt/local/lib ${GLEW_ROOT_DIR}/lib DOC "The GLEW library") ENDIF (WIN32) SET(GLEW_FOUND "NO") IF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY) SET(GLEW_LIBRARIES ${GLEW_LIBRARY}) SET(GLEW_FOUND "YES") ENDIF (GLEW_INCLUDE_PATH AND GLEW_LIBRARY) INCLUDE(${CMAKE_ROOT}/Modules/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLEW DEFAULT_MSG GLEW_LIBRARY)