[package] name = "gaclen" version = "0.0.14" authors = ["Grigory 'Griffone' Glukhov "] edition = "2018" description = "A library for handling anything a game client needs to do." readme = "../readme.md" keywords = ["gamedev", "graphics", "rendering", "vulkan", "gpu"] categories = ["rendering::engine", "game-engines", "graphics"] license = "Apache-2.0 OR MIT" repository = "https://github.com/Griffone/gaclen" documentation = "https://docs.rs/gaclen" [features] default = [] # Expose underlying vulkano members to allow extending gaclen functionality expose-underlying-vulkano = [] [dependencies] winit = "0.22" # window handling serde = { version = "1", optional = true, features = ["serde_derive"] } vulkano = "0.18.0" # vulkan library in Rust vulkano-win = "0.18.0" # vulkan-winit linkage [dev-dependencies] cgmath = "0.17.0" # linear algebra library image = "0.22.3" gaclen_shader = { path = "../gaclen_shader", version = "0.0.14" }