/*========================================================================= Program: GDCM (Grassroots DICOM). A DICOM library Copyright (c) 2006-2011 Mathieu Malaterre All rights reserved. See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /* * This small code shows how to use the gdcm.StreamImageReader API * to read a single (whole) frame at a time * The API allow extracting a smaller extent of the frame of course. * It will write out the extracted frame in /tmp/frame.raw * * Usage: * $ bin/ExtractOneFrame.exe input.dcm */ using System; using gdcm; public class ExtractOneFrame { public static int Main(string[] args) { string filename = args[0]; gdcm.StreamImageReader reader = new gdcm.StreamImageReader(); reader.SetFileName( filename ); if (!reader.ReadImageInformation()) return 1; // Get file infos gdcm.File f = reader.GetFile(); // get some info about image UIntArrayType extent = ImageHelper.GetDimensionsValue(f); //System.Console.WriteLine( extent[0] ); uint dimx = extent[0]; //System.Console.WriteLine( extent[1] ); uint dimy = extent[1]; //System.Console.WriteLine( extent[2] ); uint dimz = extent[2]; PixelFormat pf = ImageHelper.GetPixelFormatValue (f); int pixelsize = pf.GetPixelSize(); //System.Console.WriteLine( pixelsize ); // buffer to get the pixels byte[] buffer = new byte[ dimx * dimy * pixelsize ]; for (int i = 0; i < dimz; i++) { // Define that I want the image 0, full size (dimx x dimy pixels) reader.DefinePixelExtent(0, (ushort)dimx, 0, (ushort)dimy, (ushort)i, (ushort)(i+1)); uint buf_len = reader.DefineProperBufferLength(); // take into account pixel size //System.Console.WriteLine( buf_len ); if( buf_len > buffer.Length ) { throw new Exception("buffer is too small for target"); } if (reader.Read(buffer, (uint)buffer.Length)) { using (System.IO.Stream stream = System.IO.File.Open(@"/tmp/frame.raw", System.IO.FileMode.Create)) { System.IO.BinaryWriter writer = new System.IO.BinaryWriter(stream); writer.Write(buffer); } } else { throw new Exception("can't read pixels error"); } } return 0; } }