/*========================================================================= Program: GDCM (Grassroots DICOM). A DICOM library Copyright (c) 2006-2011 Mathieu Malaterre All rights reserved. See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /*========================================================================= Portions of this file are subject to the VTK Toolkit Version 3 copyright. Program: Visualization Toolkit Module: $RCSfile: vtkImageColorViewer.cxx,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkImageColorViewer.h" #include "vtkCamera.h" #include "vtkCommand.h" #include "vtkImageActor.h" #include "vtkImageData.h" #if (VTK_MAJOR_VERSION >= 6) #include "vtkImageMapper3D.h" #endif #include "vtkImageData.h" #include "vtkImageMapToWindowLevelColors2.h" #include "vtkInteractorStyleImage.h" #include "vtkObjectFactory.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkPolyDataMapper.h" #if (VTK_MAJOR_VERSION >= 5) #include "vtkStreamingDemandDrivenPipeline.h" #include "vtkInformation.h" #endif //vtkCxxRevisionMacro(vtkImageColorViewer, "$Revision: 1.3 $") vtkStandardNewMacro(vtkImageColorViewer) //---------------------------------------------------------------------------- vtkImageColorViewer::vtkImageColorViewer() { this->RenderWindow = NULL; this->Renderer = NULL; this->ImageActor = vtkImageActor::New(); this->OverlayImageActor = vtkImageActor::New(); this->WindowLevel = vtkImageMapToWindowLevelColors2::New(); this->Interactor = NULL; this->InteractorStyle = NULL; this->Slice = 0; this->FirstRender = 1; this->SliceOrientation = vtkImageColorViewer::SLICE_ORIENTATION_XY; // Setup the pipeline vtkRenderWindow *renwin = vtkRenderWindow::New(); this->SetRenderWindow(renwin); renwin->Delete(); vtkRenderer *ren = vtkRenderer::New(); this->SetRenderer(ren); ren->Delete(); this->InstallPipeline(); } //---------------------------------------------------------------------------- vtkImageColorViewer::~vtkImageColorViewer() { if (this->WindowLevel) { this->WindowLevel->Delete(); this->WindowLevel = NULL; } if (this->ImageActor) { this->ImageActor->Delete(); this->ImageActor = NULL; } if (this->OverlayImageActor) { this->OverlayImageActor->Delete(); this->OverlayImageActor = NULL; } if (this->Renderer) { this->Renderer->Delete(); this->Renderer = NULL; } if (this->RenderWindow) { this->RenderWindow->Delete(); this->RenderWindow = NULL; } if (this->Interactor) { this->Interactor->Delete(); this->Interactor = NULL; } if (this->InteractorStyle) { this->InteractorStyle->Delete(); this->InteractorStyle = NULL; } } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetupInteractor(vtkRenderWindowInteractor *arg) { if (this->Interactor == arg) { return; } this->UnInstallPipeline(); if (this->Interactor) { this->Interactor->UnRegister(this); } this->Interactor = arg; if (this->Interactor) { this->Interactor->Register(this); } this->InstallPipeline(); if (this->Renderer) { this->Renderer->GetActiveCamera()->ParallelProjectionOn(); } } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetRenderWindow(vtkRenderWindow *arg) { if (this->RenderWindow == arg) { return; } this->UnInstallPipeline(); if (this->RenderWindow) { this->RenderWindow->UnRegister(this); } this->RenderWindow = arg; if (this->RenderWindow) { this->RenderWindow->Register(this); } this->InstallPipeline(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetRenderer(vtkRenderer *arg) { if (this->Renderer == arg) { return; } this->UnInstallPipeline(); if (this->Renderer) { this->Renderer->UnRegister(this); } this->Renderer = arg; if (this->Renderer) { this->Renderer->Register(this); } this->InstallPipeline(); this->UpdateOrientation(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetSize(int a,int b) { this->RenderWindow->SetSize(a, b); } //---------------------------------------------------------------------------- int* vtkImageColorViewer::GetSize() { return this->RenderWindow->GetSize(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::GetSliceRange(int &min, int &max) { #if (VTK_MAJOR_VERSION >= 6) vtkAlgorithm *input = this->GetInputAlgorithm(); #else vtkImageData *input = this->GetInput(); #endif if (input) { input->UpdateInformation(); #if (VTK_MAJOR_VERSION >= 6) int *w_ext = input->GetOutputInformation(0)->Get( vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()); #else int *w_ext = input->GetWholeExtent(); #endif min = w_ext[this->SliceOrientation * 2]; max = w_ext[this->SliceOrientation * 2 + 1]; } } //---------------------------------------------------------------------------- int* vtkImageColorViewer::GetSliceRange() { #if (VTK_MAJOR_VERSION >= 6) vtkAlgorithm *input = this->GetInputAlgorithm(); #else vtkImageData *input = this->GetInput(); #endif if (input) { input->UpdateInformation(); #if (VTK_MAJOR_VERSION >= 6) return input->GetOutputInformation(0)->Get( vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()) + this->SliceOrientation * 2; #else return input->GetWholeExtent() + this->SliceOrientation * 2; #endif } return NULL; } //---------------------------------------------------------------------------- int vtkImageColorViewer::GetSliceMin() { int *range = this->GetSliceRange(); if (range) { return range[0]; } return 0; } //---------------------------------------------------------------------------- int vtkImageColorViewer::GetSliceMax() { int *range = this->GetSliceRange(); if (range) { return range[1]; } return 0; } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetSlice(int slice) { int *range = this->GetSliceRange(); if (range) { if (slice < range[0]) { slice = range[0]; } else if (slice > range[1]) { slice = range[1]; } } if (this->Slice == slice) { return; } this->Slice = slice; this->Modified(); this->UpdateDisplayExtent(); this->Render(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetSliceOrientation(int orientation) { if (orientation < vtkImageColorViewer::SLICE_ORIENTATION_YZ || orientation > vtkImageColorViewer::SLICE_ORIENTATION_XY) { vtkErrorMacro("Error - invalid slice orientation " << orientation); return; } if (this->SliceOrientation == orientation) { return; } this->SliceOrientation = orientation; // Update the viewer int *range = this->GetSliceRange(); if (range) { this->Slice = static_cast((range[0] + range[1]) * 0.5); } this->UpdateOrientation(); this->UpdateDisplayExtent(); if (this->Renderer && this->GetInput()) { double scale = this->Renderer->GetActiveCamera()->GetParallelScale(); this->Renderer->ResetCamera(); this->Renderer->GetActiveCamera()->SetParallelScale(scale); } this->Render(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::UpdateOrientation() { // Set the camera position vtkCamera *cam = this->Renderer ? this->Renderer->GetActiveCamera() : NULL; if (cam) { switch (this->SliceOrientation) { case vtkImageColorViewer::SLICE_ORIENTATION_XY: cam->SetFocalPoint(0,0,0); cam->SetPosition(0,0,1); // -1 if medical ? cam->SetViewUp(0,1,0); break; case vtkImageColorViewer::SLICE_ORIENTATION_XZ: cam->SetFocalPoint(0,0,0); cam->SetPosition(0,-1,0); // 1 if medical ? cam->SetViewUp(0,0,1); break; case vtkImageColorViewer::SLICE_ORIENTATION_YZ: cam->SetFocalPoint(0,0,0); cam->SetPosition(1,0,0); // -1 if medical ? cam->SetViewUp(0,0,1); break; } } } //---------------------------------------------------------------------------- void vtkImageColorViewer::UpdateDisplayExtent() { #if (VTK_MAJOR_VERSION >= 6) vtkAlgorithm *input = this->GetInputAlgorithm(); #else vtkImageData *input = this->GetInput(); #endif if (!input || !this->ImageActor) { return; } input->UpdateInformation(); #if (VTK_MAJOR_VERSION >= 6) vtkInformation* outInfo = input->GetOutputInformation(0); int *w_ext = outInfo->Get( vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()); #else int *w_ext = input->GetWholeExtent(); #endif // Is the slice in range ? If not, fix it int slice_min = w_ext[this->SliceOrientation * 2]; int slice_max = w_ext[this->SliceOrientation * 2 + 1]; if (this->Slice < slice_min || this->Slice > slice_max) { this->Slice = static_cast((slice_min + slice_max) * 0.5); } // Set the image actor switch (this->SliceOrientation) { case vtkImageColorViewer::SLICE_ORIENTATION_XY: this->ImageActor->SetDisplayExtent( w_ext[0], w_ext[1], w_ext[2], w_ext[3], this->Slice, this->Slice); break; case vtkImageColorViewer::SLICE_ORIENTATION_XZ: this->ImageActor->SetDisplayExtent( w_ext[0], w_ext[1], this->Slice, this->Slice, w_ext[4], w_ext[5]); break; case vtkImageColorViewer::SLICE_ORIENTATION_YZ: this->ImageActor->SetDisplayExtent( this->Slice, this->Slice, w_ext[2], w_ext[3], w_ext[4], w_ext[5]); break; } // Figure out the correct clipping range if (this->Renderer) { if (this->InteractorStyle && this->InteractorStyle->GetAutoAdjustCameraClippingRange()) { this->Renderer->ResetCameraClippingRange(); } else { vtkCamera *cam = this->Renderer->GetActiveCamera(); if (cam) { double bounds[6]; this->ImageActor->GetBounds(bounds); double spos = (double)bounds[this->SliceOrientation * 2]; double cpos = (double)cam->GetPosition()[this->SliceOrientation]; double range = fabs(spos - cpos); #if (VTK_MAJOR_VERSION >= 6) double *spacing = outInfo->Get(vtkDataObject::SPACING()); #else double *spacing = input->GetSpacing(); #endif double avg_spacing = ((double)spacing[0] + (double)spacing[1] + (double)spacing[2]) / 3.0; cam->SetClippingRange( range - avg_spacing * 3.0, range + avg_spacing * 3.0); } } } } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetPosition(int a,int b) { this->RenderWindow->SetPosition(a, b); } //---------------------------------------------------------------------------- int* vtkImageColorViewer::GetPosition() { return this->RenderWindow->GetPosition(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetDisplayId(void *a) { this->RenderWindow->SetDisplayId(a); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetWindowId(void *a) { this->RenderWindow->SetWindowId(a); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetParentId(void *a) { this->RenderWindow->SetParentId(a); } //---------------------------------------------------------------------------- double vtkImageColorViewer::GetColorWindow() { return this->WindowLevel->GetWindow(); } //---------------------------------------------------------------------------- double vtkImageColorViewer::GetColorLevel() { return this->WindowLevel->GetLevel(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetColorWindow(double s) { this->WindowLevel->SetWindow(s); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetColorLevel(double s) { this->WindowLevel->SetLevel(s); } //---------------------------------------------------------------------------- class vtkImageColorViewerCallback : public vtkCommand { public: static vtkImageColorViewerCallback *New() { return new vtkImageColorViewerCallback; } void Execute(vtkObject *caller, unsigned long event, void *vtkNotUsed(callData)) { if (this->IV->GetInput() == NULL) { return; } // Reset if (event == vtkCommand::ResetWindowLevelEvent) { #if VTK_MAJOR_VERSION > 7 || (VTK_MAJOR_VERSION == 7 && VTK_MINOR_VERSION >= 1) this->IV->GetInputAlgorithm()->UpdateInformation(); this->IV->GetInputInformation()->Set( vtkStreamingDemandDrivenPipeline::UPDATE_EXTENT(), vtkStreamingDemandDrivenPipeline::GetWholeExtent( this->IV->GetInputInformation()), 6); this->IV->GetInputAlgorithm()->Update(); #elif (VTK_MAJOR_VERSION >= 6) this->IV->GetInputAlgorithm()->UpdateInformation(); vtkStreamingDemandDrivenPipeline::SetUpdateExtent( this->IV->GetInputInformation(), vtkStreamingDemandDrivenPipeline::GetWholeExtent( this->IV->GetInputInformation())); this->IV->GetInputAlgorithm()->Update(); #else this->IV->GetInput()->UpdateInformation(); this->IV->GetInput()->SetUpdateExtent (this->IV->GetInput()->GetWholeExtent()); this->IV->GetInput()->Update(); #endif double *range = this->IV->GetInput()->GetScalarRange(); this->IV->SetColorWindow(range[1] - range[0]); this->IV->SetColorLevel(0.5 * (range[1] + range[0])); this->IV->Render(); return; } // Start if (event == vtkCommand::StartWindowLevelEvent) { this->InitialWindow = this->IV->GetColorWindow(); this->InitialLevel = this->IV->GetColorLevel(); return; } // Adjust the window level here vtkInteractorStyleImage *isi = static_cast(caller); int *size = this->IV->GetRenderWindow()->GetSize(); double window = this->InitialWindow; double level = this->InitialLevel; // Compute normalized delta double dx = 4.0 * (isi->GetWindowLevelCurrentPosition()[0] - isi->GetWindowLevelStartPosition()[0]) / size[0]; double dy = 4.0 * (isi->GetWindowLevelStartPosition()[1] - isi->GetWindowLevelCurrentPosition()[1]) / size[1]; // Scale by current values if (fabs(window) > 0.01) { dx = dx * window; } else { dx = dx * (window < 0 ? -0.01 : 0.01); } if (fabs(level) > 0.01) { dy = dy * level; } else { dy = dy * (level < 0 ? -0.01 : 0.01); } // Abs so that direction does not flip if (window < 0.0) { dx = -1*dx; } if (level < 0.0) { dy = -1*dy; } // Compute new window level double newWindow = dx + window; double newLevel; newLevel = level - dy; // Stay away from zero and really if (fabs(newWindow) < 0.01) { newWindow = 0.01*(newWindow < 0 ? -1 : 1); } if (fabs(newLevel) < 0.01) { newLevel = 0.01*(newLevel < 0 ? -1 : 1); } this->IV->SetColorWindow(newWindow); this->IV->SetColorLevel(newLevel); this->IV->Render(); } vtkImageColorViewer *IV; double InitialWindow; double InitialLevel; }; //---------------------------------------------------------------------------- void vtkImageColorViewer::InstallPipeline() { if (this->RenderWindow && this->Renderer) { this->RenderWindow->AddRenderer(this->Renderer); } if (this->Interactor) { if (!this->InteractorStyle) { this->InteractorStyle = vtkInteractorStyleImage::New(); vtkImageColorViewerCallback *cbk = vtkImageColorViewerCallback::New(); cbk->IV = this; this->InteractorStyle->AddObserver( vtkCommand::WindowLevelEvent, cbk); this->InteractorStyle->AddObserver( vtkCommand::StartWindowLevelEvent, cbk); this->InteractorStyle->AddObserver( vtkCommand::ResetWindowLevelEvent, cbk); cbk->Delete(); } this->Interactor->SetInteractorStyle(this->InteractorStyle); this->Interactor->SetRenderWindow(this->RenderWindow); } if (this->Renderer && this->ImageActor) { this->Renderer->AddViewProp(this->ImageActor); } if (this->ImageActor && this->WindowLevel) { #if (VTK_MAJOR_VERSION >= 6) this->ImageActor->GetMapper()->SetInputConnection( this->WindowLevel->GetOutputPort()); #else this->ImageActor->SetInput(this->WindowLevel->GetOutput()); #endif } } //---------------------------------------------------------------------------- void vtkImageColorViewer::UnInstallPipeline() { if (this->ImageActor) { #if (VTK_MAJOR_VERSION >= 6) this->ImageActor->GetMapper()->SetInputConnection(NULL); #else this->ImageActor->SetInput(NULL); #endif } if (this->Renderer && this->ImageActor) { this->Renderer->RemoveViewProp(this->ImageActor); } if (this->RenderWindow && this->Renderer) { this->RenderWindow->RemoveRenderer(this->Renderer); } if (this->Interactor) { this->Interactor->SetInteractorStyle(NULL); this->Interactor->SetRenderWindow(NULL); } } //---------------------------------------------------------------------------- void vtkImageColorViewer::Render() { if (this->FirstRender) { // Initialize the size if not set yet #if (VTK_MAJOR_VERSION >= 6) vtkAlgorithm *input = this->GetInputAlgorithm(); #else vtkImageData *input = this->GetInput(); #endif if (input) { input->UpdateInformation(); #if (VTK_MAJOR_VERSION >= 6) int *w_ext = this->GetInputInformation()->Get( vtkStreamingDemandDrivenPipeline::WHOLE_EXTENT()); #else int *w_ext = input->GetWholeExtent(); #endif int xs = 0, ys = 0; switch (this->SliceOrientation) { case vtkImageColorViewer::SLICE_ORIENTATION_XY: default: xs = w_ext[1] - w_ext[0] + 1; ys = w_ext[3] - w_ext[2] + 1; break; case vtkImageColorViewer::SLICE_ORIENTATION_XZ: xs = w_ext[1] - w_ext[0] + 1; ys = w_ext[5] - w_ext[4] + 1; break; case vtkImageColorViewer::SLICE_ORIENTATION_YZ: xs = w_ext[3] - w_ext[2] + 1; ys = w_ext[5] - w_ext[4] + 1; break; } // if it would be smaller than 150 by 100 then limit to 150 by 100 if (this->RenderWindow->GetSize()[0] == 0) { this->RenderWindow->SetSize( xs < 150 ? 150 : xs, ys < 100 ? 100 : ys); } if (this->Renderer) { this->Renderer->ResetCamera(); this->Renderer->GetActiveCamera()->SetParallelScale( xs < 150 ? 75 : (xs - 1 ) / 2.0); } this->FirstRender = 0; } } if (this->GetInput()) { this->RenderWindow->Render(); } } //---------------------------------------------------------------------------- const char* vtkImageColorViewer::GetWindowName() { return this->RenderWindow->GetWindowName(); } //---------------------------------------------------------------------------- void vtkImageColorViewer::SetOffScreenRendering(int i) { this->RenderWindow->SetOffScreenRendering(i); } //---------------------------------------------------------------------------- int vtkImageColorViewer::GetOffScreenRendering() { return this->RenderWindow->GetOffScreenRendering(); } //---------------------------------------------------------------------------- #if (VTK_MAJOR_VERSION >= 6) void vtkImageColorViewer::SetInputData(vtkImageData *in) { this->WindowLevel->SetInputData(in); this->UpdateDisplayExtent(); } #else void vtkImageColorViewer::SetInput(vtkImageData *in) { this->WindowLevel->SetInput(in); this->UpdateDisplayExtent(); } #endif //---------------------------------------------------------------------------- vtkImageData* vtkImageColorViewer::GetInput() { return vtkImageData::SafeDownCast(this->WindowLevel->GetInput()); } //---------------------------------------------------------------------------- #if (VTK_MAJOR_VERSION >= 6) vtkInformation* vtkImageColorViewer::GetInputInformation() { return this->WindowLevel->GetInputInformation(); } //---------------------------------------------------------------------------- vtkAlgorithm* vtkImageColorViewer::GetInputAlgorithm() { return this->WindowLevel->GetInputAlgorithm(); } #endif //---------------------------------------------------------------------------- void vtkImageColorViewer::SetInputConnection(vtkAlgorithmOutput* input) { this->WindowLevel->SetInputConnection(input); this->UpdateDisplayExtent(); } //---------------------------------------------------------------------------- /* void vtkImageColorViewer::AddInput(vtkPolyData * input) { vtkRenderWindow *renwin = this->GetRenderWindow (); vtkRenderer *Renderer = vtkRenderer::New(); vtkPolyDataMapper * mapper = vtkPolyDataMapper::New(); mapper->SetInput( input ); vtkActor * actor = vtkActor::New(); actor->SetMapper( mapper ); Renderer->AddViewProp(actor); renwin->AddRenderer(Renderer); Renderer->Delete(); mapper->Delete(); actor->Delete(); } */ void vtkImageColorViewer::AddInput(vtkImageData * input) { vtkRenderWindow *renwin = this->GetRenderWindow (); renwin->SetNumberOfLayers(2); vtkRenderer *renderer = vtkRenderer::New(); renderer->SetLayer(1); OverlayImageActor->SetOpacity(0.5); vtkImageMapToWindowLevelColors2 *windowLevel = vtkImageMapToWindowLevelColors2::New(); #if (VTK_MAJOR_VERSION >= 6) windowLevel->SetInputData(input); OverlayImageActor->SetInputData(windowLevel->GetOutput()); #else windowLevel->SetInput(input); OverlayImageActor->SetInput(windowLevel->GetOutput()); #endif renderer->AddViewProp(OverlayImageActor); OverlayImageActor->SetVisibility(1); renwin->AddRenderer(renderer); renderer->Delete(); windowLevel->Delete(); } void vtkImageColorViewer::AddInputConnection(vtkAlgorithmOutput* input) { vtkRenderWindow *renwin = this->GetRenderWindow (); renwin->SetNumberOfLayers(2); vtkRenderer *renderer = vtkRenderer::New(); renderer->SetLayer(1); OverlayImageActor->SetOpacity(0.5); vtkImageMapToWindowLevelColors2 *windowLevel = vtkImageMapToWindowLevelColors2::New(); windowLevel->SetInputConnection(input); #if (VTK_MAJOR_VERSION >= 6) OverlayImageActor->SetInputData(windowLevel->GetOutput()); #else OverlayImageActor->SetInput(windowLevel->GetOutput()); #endif renderer->AddViewProp(OverlayImageActor); OverlayImageActor->SetVisibility(1); renwin->AddRenderer(renderer); renderer->Delete(); windowLevel->Delete(); } double vtkImageColorViewer::GetOverlayVisibility() { return this->OverlayImageActor->GetVisibility(); } void vtkImageColorViewer::SetOverlayVisibility(double vis) { this->OverlayImageActor->SetVisibility((int)vis); } //---------------------------------------------------------------------------- #ifndef VTK_LEGACY_REMOVE int vtkImageColorViewer::GetWholeZMin() { VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::GetWholeZMin, "VTK 5.0", vtkImageColorViewer::GetSliceMin); return this->GetSliceMin(); } int vtkImageColorViewer::GetWholeZMax() { VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::GetWholeZMax, "VTK 5.0", vtkImageColorViewer::GetSliceMax); return this->GetSliceMax(); } int vtkImageColorViewer::GetZSlice() { VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::GetZSlice, "VTK 5.0", vtkImageColorViewer::GetSlice); return this->GetSlice(); } void vtkImageColorViewer::SetZSlice(int s) { VTK_LEGACY_REPLACED_BODY(vtkImageColorViewer::SetZSlice, "VTK 5.0", vtkImageColorViewer::SetSlice); this->SetSlice(s); } #endif //---------------------------------------------------------------------------- void vtkImageColorViewer::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); os << indent << "RenderWindow:\n"; this->RenderWindow->PrintSelf(os,indent.GetNextIndent()); os << indent << "Renderer:\n"; this->Renderer->PrintSelf(os,indent.GetNextIndent()); os << indent << "ImageActor:\n"; this->ImageActor->PrintSelf(os,indent.GetNextIndent()); os << indent << "WindowLevel:\n" << endl; this->WindowLevel->PrintSelf(os,indent.GetNextIndent()); os << indent << "Slice: " << this->Slice << endl; os << indent << "SliceOrientation: " << this->SliceOrientation << endl; os << indent << "InteractorStyle: " << endl; if (this->InteractorStyle) { os << "\n"; this->InteractorStyle->PrintSelf(os,indent.GetNextIndent()); } else { os << "None"; } }