#ifndef __ACHIEVEMENTBAR_H__ #define __ACHIEVEMENTBAR_H__ #include namespace gd { #pragma runtime_checks("s", off) class GDH_DLL AchievementBar : public cocos2d::CCNodeRGBA { protected: PAD(0x24); public: static AchievementBar* create(const char* title, const char* desc, const char* icon, bool quest) { auto pRet = reinterpret_cast( base + 0x3B120 )(title, desc, icon, quest); __asm add esp, 0x8 return pRet; } }; #pragma runtime_checks("s", restore) } #endif