#ifndef __KEYBINDINGSLAYER_H__ #define __KEYBINDINGSLAYER_H__ #include namespace gd { class GDH_DLL KeybindingsLayer : public FLAlertLayer { public: int m_nCurrentPage; int m_nItemCount; int m_nPageCount; cocos2d::CCDictionary* m_pPages; cocos2d::CCDictionary* m_pUnused; cocos2d::CCNode* m_pLeftArrow; cocos2d::CCNode* m_pRightArrow; void onClose(cocos2d::CCObject* pSender) { reinterpret_cast( base + 0x49c60 )(this, pSender); } void onPrevPage(cocos2d::CCObject* pSender) { reinterpret_cast( base + 0x153cd0 )(this, pSender); } void onNextPage(cocos2d::CCObject* pSender) { reinterpret_cast( base + 0x153cc0 )(this, pSender); } void goToPage(int page) { reinterpret_cast( base + 0x153ce0 )(this, page); } }; } #endif